[2.0.47] Inconsistent Ghost Cursor

Bugs that are actually features.
xxxjchrist
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[2.0.47] Inconsistent Ghost Cursor

Post by xxxjchrist »

Im posting this as a bug because there is a workaround in-game, and either the workaround should not exist or you need to allow the character entity access to ghost cursor for items not actively in the players inventory.

For example, I want to place a heat pipe, but I don't have one in my inventory. I am unable to press E and choose the item to set down as a ghost cursor on the ground. This intially makes sense- I don't have the item on me, it can't be my mouse cursor.

So..I have to 'M' or TAB, scroll in, 'E' for inventory (which is the 'Set ghost cursor' screen when on the map), ctrl+F and start typing 'heatpipe' and then hover the ghost cursor item, press 'Q' to pick up a ghost cursor "item", then press tab or M to go back to my player view, and now I magically have a ghost cursor for an item that is not actively in my player inventory that I have stolen from the map screen, and I can run around and place items down with the ghost cursor-- which is the view I prefer, that is my character walking around vs strictly the remote view map, and I use my character with a highly managed inventory for local bot access.

Again. The workaround is cumbersome, but I find myself pressing this key combo consistently while playing and it would be SO NICE to b eable to just press 'E', and then hover the recipe in the 'Crafting' window to be able to press 'Q' for my ghost cursor for my bots-- this ultimately removes a stupid workaround that I am literally pressing over and and over while playing to the point that it's a weird muscle memory process that just does not need to exist.

I digress. This needs to be looked at and re-designed, getting my ghost cursor should be way easier even without the item in my active inventory.

Thank you so much for your awesome work, great game Wube!
Loewchen
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Re: [2.0.47] Inconsistent Ghost Cursor

Post by Loewchen »

This is not a bug, make a feature request.
xxxjchrist
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Re: [2.0.47] Inconsistent Ghost Cursor

Post by xxxjchrist »

Thank you :mrgreen: :mrgreen:
TurtleZ
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Re: [2.0.47] Inconsistent Ghost Cursor

Post by TurtleZ »

Good news: this feature has been in the game for a very long time.

Head into the settings menu, navigate to Interface settings => Interaction and enable "Pick ghost item if no items are available".

Enjoy picking ghosts from the inventory, from entities in the world, or anywhere else. :D
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