Module amount exceeds module slots

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Hlebuw3k
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Module amount exceeds module slots

Post by Hlebuw3k »

https://youtu.be/wjhcj9AvZBA
Sorry for the cuts in the video, I was watching my friend play on Discord and tabbing out a lot, and he somehow managed to put an extra module in the labs, making it 3 productivity modules in 1 regular laboratory. Note that the lab stopped requesting some science packs via inserters while the extra module was in it. 2.0.43 Space Age.
Tertius
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Re: Module amount exceeds module slots

Post by Tertius »

The video is 3:41 minutes long and in ultra low quality of 360p. Honestly, I'm not able to see at what point in time the issue might be shown. It's just a blurred white-ish spot where the amount is being shown. You also seem to use a mod for inserting modules. What happens without that mod?
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Hlebuw3k
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Re: Module amount exceeds module slots

Post by Hlebuw3k »

https://youtu.be/wFHeKJ-mKYE
Here is the important part with audio. Blame Discord for the low quality. And no there is no mods in the game, just base Space Age.
mergele
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Re: Module amount exceeds module slots

Post by mergele »

I watched the video and I don't see the issue? You have labs with two productivity modules that are getting +8 productivity. All seems as it is supposed to be. If there is an issue please elaborate more specifically
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Hlebuw3k
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Re: Module amount exceeds module slots

Post by Hlebuw3k »

mergele wrote: Fri May 02, 2025 2:02 pm I watched the video and I don't see the issue? You have labs with two productivity modules that are getting +8 productivity. All seems as it is supposed to be. If there is an issue please elaborate more specifically
In the second video you can see him taking out a productivity module, but then there is 2 more in that same lab, another module in that same module slot that he just took one from
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