Add flexibility for SpacePlatformHub

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Puke
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Add flexibility for SpacePlatformHub

Post by Puke »

Hello !

I have been tinkering with the SpacePlatformHubPrototype to make custom types of space platforms, and it would be very nice to be able to, notably, disable the logistics part of the hub, while keeping the ability to schedule travel with stations, OR the other way around (disable the scheduler part, keep the logistics part).

Having a set of options we can enable / disable for space platforms would be quite nice. It would allow to really exploit the StarterPackPrototype and the SpacePlatformHubPrototype to make really different things without having to rebuild entire guis.
And by that I mean not only disable the function, but also hide the GUI associated with it. Ex: if the logistics is disabled, then hide the logistics GUI.

The main gripe I have currently with how it works it the need to rebuild the entire Scheduler gui if I just want a type of space platform without the integrated logistics (the central part of the GUI that lets you create logistics requests or drop pods).

With an option to enable / disable the logistics or enable / disable the scheduler, we could, for instance, mod dedicated ships, or space stations.

Thank you for your consideration, and as always, thank you for your work.
Last edited by Puke on Sat Apr 26, 2025 2:35 pm, edited 1 time in total.
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Stringweasel
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Re: Add flexibility for SpacePlatformHub

Post by Stringweasel »

+1

Would be nice if it's extended to the Landing Pad too. I would make a mod to disable logistcs of the landing pads. I don't like using bots moving bulk items for sciences, etc, but the landing pad being always connected makes this a little tricky.
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Galdoc
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Re: Add flexibility for SpacePlatformHub

Post by Galdoc »

+1

Could also be used for some interesting ground logistics options too.
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