https://lua-api.factorio.com/latest/pro ... signal_gui
As far as i know, it is true by default, but the docs say "Default: unset".
RecipePrototype::hide_from_signal_gui is missing a default value
Re: RecipePrototype::hide_from_signal_gui is missing a default value
The default is “unset” and other game logic determines if it sets it to true or false, if an explicit value was not given. So with that information in mind: there is no default beyond “unset”.
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Re: RecipePrototype::hide_from_signal_gui is missing a default value
Maybe instead of "unset", is could say "nil (auto detect)"
My mods: Multiple Unit Train Control, Smart Artillery Wagons
Maintainer of Vehicle Wagon 2, Cargo Ships, Honk
Maintainer of Vehicle Wagon 2, Cargo Ships, Honk
Re: RecipePrototype::hide_from_signal_gui is missing a default value
Should say "nil", yeah. And describe this other game logic below.