[2.0.42] Experiencing heavy lag on client side with equivalent PC
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[2.0.42] Experiencing heavy lag on client side with equivalent PC
I host a headless server on a separate Linux system. All my friends who connect don't have lag issues and we have very similar hardware. I would expect that with me hosting on my network I would get better performance. It has gotten much worse as the base grows to the point where it is unplayable for me but my friends can still play. If I play the same save on this PC the performance improves.
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Re: [2.0.42] Experiencing heavy lag on client side with equivalent PC
This is the classic "too slow for the server" issue. Since you control the server, you can slow it down: 68653.
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Re: [2.0.42] Experiencing heavy lag on client side with equivalent PC
So does that mean the server is too slow or that my computer is too slow? I have nearly the same specs as my friends so I have a hard time understanding why it is just me. Also is there a way from the debug screen that I could tell how much to slow it down by?
Re: [2.0.42] Experiencing heavy lag on client side with equivalent PC
The client is slower than the server and slower than normal speed. Just try a speed of .8 and see if this fixes the issue, it will not stay constant for long anyway.
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Re: [2.0.42] Experiencing heavy lag on client side with equivalent PC
Is there anyway that my connection with the server, even though it is in my house, could be limiting the client? When monitoring hardware performance there is nothing that seems like it could be causing the issue. Slowing down to .8 definitely helped but I would still like to understand the cause a little better.
Re: [2.0.42] Experiencing heavy lag on client side with equivalent PC
You would drop from the server or get a connection timeout, you are experiencing neither.gadams9319 wrote: Fri Mar 28, 2025 10:00 pm Is there anyway that my connection with the server, even though it is in my house, could be limiting the client?
No idea what you are looking at.gadams9319 wrote: Fri Mar 28, 2025 10:00 pm When monitoring hardware performance there is nothing that seems like it could be causing the issue.
You are slower than the server, the server does not slow down, you fall behind the server, you stop rendering the game to catch up, you catch up, you are slower than the server, the server does not slow down, you fall behind the server, you stop rendering the game to catch up, you catch up, you are slower than the server. . . . . . .gadams9319 wrote: Fri Mar 28, 2025 10:00 pm Slowing down to .8 definitely helped but I would still like to understand the cause a little better.
Re: [2.0.42] Experiencing heavy lag on client side with equivalent PC
If you are monitoring CPU usage and whatnot, note that Factorio is largely bound by single-core performance (and a few other things such as memory latency/bandwidth which are more complicated), so the CPU can be a bottleneck even if it does not show near 100% usage.gadams9319 wrote: Fri Mar 28, 2025 10:00 pm When monitoring hardware performance there is nothing that seems like it could be causing the issue.
The drop in framerate is (probably) because your computer can only just barely keep up with the server, so it skips rendering some frames to be able to keep up.
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