TL;DR
Implement a take_map_screenshot method into the LuaGameScript class.What?
Allow capturing ... instead ofWhy?
I like using take_screenshot & take_technology_screenshot, and I would love to be able to do so for the map view! It would be great to center it on an exact position (every time), have options for each minimap toggle that we already have as parameters, along with possibly some new ones like force_coverage_on_explored_chunks, force_reveal_chunks_within_screenshot_area, ignore_ghost_entities, or perhaps even a replace_terrain_by_color. Those options would have shorter names from someone good at naming!This feature itself (and/or the latest option about terrain) might be related/relevant to Feature Request #30668: Screenshot command option to omit terrain. Depending on how it is implemented, that may also become a minimap option in the corner for Feature Request #1691: improved minimap/bigmap.
However, even with no additional options, I'd love to see the command made available!