TL;DR
Enable the Fuel train tab when the player character is out of range.And in the future do the same for other entity UIs.
What?
Currently when the player is outside of range of a train, the fuel tab is disabled. But with the addition of remote view in the 2.0, player can exit the train UI, enter map view and open train UI which now allows to check the train remotely.Why?
Current behavior adds friction when player wants to simply check how much fuel the train has. Given that it is possible to check it out in the remote view, I no longer see any benefit of keeping 2 version of basically the same UI, one with restrictions and one without.This also applies to any other EQ — for example car, where you can't open the interface when you are too far, but you can open from map view. I don't know about the technical side of things of that, but it would be a lot easier if the UI reacted seamlesly when the player gets in or out of range of the entity.