[twinsen] [2.0.12] Flat Character GUI cannot be closed by pressing hotkey again

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vadcx
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[twinsen] [2.0.12] Flat Character GUI cannot be closed by pressing hotkey again

Post by vadcx »

Default keybindings are:
Open Character Logistics: F1
Open Character info: F2
Open Character crafting: F3
Expected:
Pressing the same button again to close the menu if it's already open (otherwise switch to the respective menu first).
Actual:
Settings -> Interface -> Flat Character GUI = ON

1. Press either hotkey once to open menu
2. Press the same hotkey again, menu remains open (expected to close like ESC or double "E")

Settings -> Interface -> Flat Character GUI = OFF
1. Double F1: opens and closes, good
2. Double F2: only opens but doesn't close, bad
3. Double F3: opens and closes, good

Edit: the second part has Flat GUI set to OFF
Twinsen
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Re: [twinsen] [2.0.12] Flat Character GUI cannot be closed by pressing hotkey again

Post by Twinsen »

Fixed in Version: 2.0.31.
Situations for both Flat character GUI settings are fixed.

The "Open Character Logistics" button will continue to do nothing if the logistics tab/panel is not unlocked yet.
avenger
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Re: [twinsen] [2.0.12] Flat Character GUI cannot be closed by pressing hotkey again

Post by avenger »

This been bugging me a lot as when I played old factorio 0.x (before v1) I had "home" bound to show/hide inventory. Now, from v2.0.28, it no longer dismissed the inventory and through fiddling the only alternative I found was to bind "esc" into backslash (\) as it's a big key close to "home" (in my keyboard at least) to be able to easily dismiss inventory.

Checking this issue today I had high hopes, only to see I still could not dismiss the inventory by hitting "home" again.

As it turned out, I have "home" assigned (in control settings) to Basic Interaction > Open character screen in contrast to F2 (tipped by the initial post here) showing to me the same inventory window. F2 does toggle it, and it is assigned down in settings to Panels > Open character info.

So, what's the difference among them? I guess I'll just bind over home to both basic interaction and the one in the Panels section, just to be sure. But it's kind of confusing.
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