Map view / remote view in 2.0 multiplayer performs worse than 1.1. Dragging the map around with left click in quick short movements causes not smooth jerky map motion often. It's easier to reproduce when the server is slower than the client on a cpu heavy map where the server can't maintain 60 ups causing multiplayer waiting icon to appear on the client.
I attached a video comparing the performance of both versions.
[StrangePan][2.0.37] Map view performance regression
[StrangePan][2.0.37] Map view performance regression
- Attachments
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- map-lag-video.mp4
- (6.66 MiB) Downloaded 17 times
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- client.log
- (16.02 KiB) Downloaded 12 times
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- server.log
- (12.29 KiB) Downloaded 11 times
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- map-lag.zip
- (2.2 MiB) Downloaded 14 times
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- Factorio Staff
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Re: [StrangePan][2.0.37] Map view performance regression
Thank you for your report and patience. For the sake of organization, I'm going to mark this as a duplicate of 122891, but your logs, saves, and video are still useful information.