Idea - Turret Range Control

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DrakeyC
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Idea - Turret Range Control

Post by DrakeyC »

This came to me while watching my missile turrets shoot at asteroids that were passing by the sides of my platform while ignoring the ones about to smash into them - allow us to adjust the firing area for all turrets. Make it like a toggle in a right-side bar, by default the turret shoots anything in sight, but you can adjust its radius and range with two sliders.

This would allow a lot more strategic options when arranging defenses overall. Like you could have a row of turrets with normal ammo and one with uranium ammo in the back that has had its range lowered so it only fires when something gets too close. Platforms of course would benefit from direct player control over what they shoot to make defense easier.
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