Most relevant excerpt:
17422.516 Info ServerMultiplayerManager.cpp:978: updateTick(56248270) received stateChanged peerID(1) oldState(InGame) newState(DesyncedWaitingForMap)
17422.517 Info ServerMultiplayerManager.cppupdateTick(56248270) received playerDesynced peer (1)
17422.530 Info ServerMultiplayerManager.cpp:808: updateTick(56248270) changing state from(InGame) to(InGameSavingMapForDesyncReport)
Factorio crashed. Generating symbolized stacktrace, please wait ...