[Kovarex] [2.0.14] Parameterization setting all counts to same value

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
doktorstick
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[Kovarex] [2.0.14] Parameterization setting all counts to same value

Post by doktorstick »

This blueprint has been "Select new contents" button a few times and fixed up. It's also had the parameters edited a few times. I say this as it may contribute to the observed problem.

The problem is that it's filling in the decide combinator "count" field with the same values (e.g., 15) even though that's only 1 of the ingredient formula results. Note that the enable/disable fields (requester chest, biochamber) on the pasted blueprint will also have 15 in them. The following screenshots detail just the combinator though. Here's what was blueprinted:
11-05-2024, 11-10-50.png
11-05-2024, 11-10-50.png (502.96 KiB) Viewed 277 times
I then parameterized it as such:
11-05-2024, 11-11-32.png
11-05-2024, 11-11-32.png (406.32 KiB) Viewed 277 times
I then placed the blueprint:
11-05-2024, 11-12-09.png
11-05-2024, 11-12-09.png (457.3 KiB) Viewed 277 times
Save file attached. I moved the blueprint in to the game blueprints.
Attachments
param-bug.zip
(26.55 MiB) Downloaded 18 times
kovarex
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Re: [Kovarex] [2.0.14] Parameterization setting all counts to same value

Post by kovarex »

Hello, I'm sorry but I don't really understand the problem describtion.
Generally, you can't have different parametrisation of the same number value.
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