[2.0.41] Crash placing underground ghost on top of belt

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robot256
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[2.0.41] Crash placing underground ghost on top of belt

Post by robot256 »

This crash appeared on my multiplayer server. From the player who triggered it: "i think what caused it is i put a turbo underground unconfirmed on top of a belt"

It might be an interaction between belt building and the ConstructionPlannerContinued_4.0.7 mod. Sorry I don't have time to make a full repro right now. I'll have the player post more information here if he gets it.

Interesting part of the log:

Code: Select all

5800.341 Error BuildCheckResult.cpp:145: Build check failed: 3, cant-build-reason.entity-in-the-way(entity-name.turbo-transport-belt), entity[[name=turbo-underground-belt, type=underground-belt(UndergroundBelt), position={368.500, 86.500}, direction=West, force=player.unapproved_ghosts, surface=nauvis, setup=false, owned-by-ghost=true, to-be-deconstructed=false, to-be-upgraded=false, simulation=true]], collider[[name=turbo-transport-belt, type=transport-belt(TransportBelt), position={368.500, 86.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=true, to-be-upgraded=false, simulation=false]].
5800.341 Error CrashHandler.cpp:643: Received 6
Logger::writeStacktrace skipped.
5800.341 Info ConsistencyScraper.cpp:83: queued check: entity [name=entity-ghost, type=entity-ghost(EntityGhost), position={368.500, 86.500}, direction=West, force=player.unapproved_ghosts, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
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boskid
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Re: [2.0.41] Crash placing underground ghost on top of belt

Post by boskid »

Duplicate 127533
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