Quality Upgrade Blueprint (nº) Tier

Post your ideas and suggestions how to improve the game.

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Ruyeex
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Joined: Fri Feb 14, 2025 3:15 pm
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Quality Upgrade Blueprint (nº) Tier

Post by Ruyeex »

The concept of the suggestion is to implement a signal that automatically detects a next tier depending on how much you need to add to another tier, as well as a way to upgrade the tiers automatically like how you can do with the default upgrade blueprint (It could be Ctrl+Left-click and Ctrl+Right click).
The amount of + Tier should have the limit of the integer of the signals, as there's a mod that add unlimited tiers. (https://mods.factorio.com/mod/infinite- ... rom=search)
03-14-2025, 11-55-16.png
03-14-2025, 11-55-16.png (1.51 KiB) Viewed 31 times
Signal to switch automatically to another Tier (Speculation)
03-14-2025, 11-50-35.png
03-14-2025, 11-50-35.png (1.46 KiB) Viewed 35 times
:any-quality:

Example:
+1 Tier:
Left-click: Common -> Uncommon -> Rare -> ...
Right-click: Legendary -> Epic -> Rare
+2 Tier:
Left-click: Common -> Rare -> Legendary
Right-click: Legendary -> Rare -> Common
3+ Tier:
Left-click: Common -> Epic -> Legendary (since there's no higher than Legendary)
Right-click: Legendary -> Uncommon -> Common (since there's no lower than Common)

The idea to make upgrading with blueprints easier while being flexible with mods that add more tiers.
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