- What did you do?
Placed a tree ghost in map mode (either by selecting a tree seed from the inventory or pipetting an existing tree)
- What happened?
A tree ghost (that grows, shows health and expected resources) appears that cant be built by construction robots, the bots will just fly from tree ghost to tree ghost without building anything.
- What did you expect to happen instead? It might be obvious to you, but do it anyway!
Bots place tree. Also, force-, super-force- build or shift left clicking don't place a tree ghost, the only thing that seems to produce a tree ghost is a simple left click from map mode.
- Does it happen always, once, or sometimes?
Seems to happen with every tree ghost.
should be easy enough to reproduce
[Lou][2.0.39] unbuildable tree ghosts (that grow?)
Re: [2.0.39] unbuildable tree ghosts (that grow?)
Thanks for the report however you can't actually ghost-build trees - the engine won't allow it. This means you must be using some mod(s) which appear to be defective. You'd need to report this issue to the mod author.
If you want to get ahold of me I'm almost always on Discord.
Re: [2.0.39] unbuildable tree ghosts (that grow?)
I was playing on vanilla Space Age, I do have some mods downloaded, but all of them are disabled.
Re: [2.0.39] unbuildable tree ghosts (that grow?)
Also it seems strange that to transition ghosts from unassigned state to assigned state a personal roboport is needed. A tree ghost in a static logistic network is not enough.
Re: [2.0.39] unbuildable tree ghosts (that grow?)
I stand corrected. You aren't *supposed* to be able to build ghosts out of them but remote view seems broken and allows it.
If you want to get ahold of me I'm almost always on Discord.
Re: [2.0.39] unbuildable tree ghosts (that grow?)
I made my forum account just to report this lol, glad to know its not just an issue on my end. Also I'm amazed no one else reported this before, trying to plant trees via robots seems like a thing lots of people would try to do at some point.
Re: [Lou][2.0.39] unbuildable tree ghosts (that grow?)
Its not that surprising for not being reported before because it looks like this bug was just introduced in 2.0.39 which was released 5 days ago and so far is still in experimental (not many players affected).
Re: [Lou][2.0.39] unbuildable tree ghosts (that grow?)
Once again thanks for the report. The issue is fixed for 2.0.40.
Boskid is correct, the bug was introduced in 2.0.39 (by me :'( ), that's why nobody noticed it until now.
Boskid is correct, the bug was introduced in 2.0.39 (by me :'( ), that's why nobody noticed it until now.