Recycling Uranium 238 gives Depleted uranium fuel cells. This really doesn't make sense! Uranium 238 should recycle to itself. Depleted uranium fuel cell reprocessing recipe needs to be marked as auto_recycle = false.
[boskid] Uranium 238 recycling
[boskid] Uranium 238 recycling
Dev for Bob's mods, Angel's mods, Helmod, Sea Block, Circuit Processing, Science Cost Tweaker.
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Re: Uranium 238 recycling
I was confused for a bit, because it was marked auto_recycle = false when I tried.
It is being set in space-age/data.lua (among other recipes), but not when using base+quality mods only.
It is being set in space-age/data.lua (among other recipes), but not when using base+quality mods only.
Re: Uranium 238 recycling
Thank you. I should have specified: This is when only using Quality mod.Muche wrote: Mon Mar 10, 2025 6:11 am I was confused for a bit, because it was marked auto_recycle = false when I tried.
It is being set in space-age/data.lua (among other recipes), but not when using base+quality mods only.
Dev for Bob's mods, Angel's mods, Helmod, Sea Block, Circuit Processing, Science Cost Tweaker.
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Re: [boskid] Uranium 238 recycling
Thanks for the report. Issue is now fixed for 2.0.40. I decided to move the auto_recycle from space-age's data updates all the way to the base where those recipes are created. This should not cause any issues when playing pure vanilla and game should not throw unused property errors after data stage as it silently ignores "auto_recycle".