"Retain Incompatible Modules" option on machines
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Re: "Retain Incompatible Modules" option on machines
+1
This would also be very useful for engine units. Right now you can’t cast all three ingredients of an engine unit with just one foundry, because switching to pipe casting takes out the productivity modules. I just hope this isn’t difficult to implement for some reason.
This would also be very useful for engine units. Right now you can’t cast all three ingredients of an engine unit with just one foundry, because switching to pipe casting takes out the productivity modules. I just hope this isn’t difficult to implement for some reason.