The "connect to logistic network" button currently has no function in space. However, there are many things to be read from the Hub, and platforms often end up with a clutter of red/green wires. Using the Hub as a logistic network would help simplify this situation.
It would be nice if it was possible to send Hub info such as Speed etc as well through this.
In space, "connect to logistic network" should read the Hub
Moderator: ickputzdirwech
Re: In space, "connect to logistic network" should read the Hub
Surface conditions are a gameplay limitation, not an engine limitation.
So one could make a modded roboport + logistic chests placeable on a platform. The hub would then had to act as a logistic chest as well to be able to report its contents.
Other hub info (route, speed, damage) requires circuit signals to work.
The bigger issue is that platform hub's storage is primarily a passive storage used to transport stuff between planets.
It does not make much sense to control whether a turret is enabled based on the amount of Foundries carried.
So one could make a modded roboport + logistic chests placeable on a platform. The hub would then had to act as a logistic chest as well to be able to report its contents.
Other hub info (route, speed, damage) requires circuit signals to work.
The bigger issue is that platform hub's storage is primarily a passive storage used to transport stuff between planets.
It does not make much sense to control whether a turret is enabled based on the amount of Foundries carried.
Re: In space, "connect to logistic network" should read the Hub
It might cause conflicts in mods, that's fair; I didn't want to go too much into possible constraints and other options and ideas, as it would just make the suggestion vague and unclear.
I hope the central point -- to be able to read the Hub without needing a big mess of wires -- comes across.
I hope the central point -- to be able to read the Hub without needing a big mess of wires -- comes across.