[h]TL;DR:[/h]
Allow cryogenic plant to process ice melting, because it makes sense.
[h]What?[/h]
Ice melting is a intermediate resource that is used to melt ice into water. The cryogenic plant currently cannot process this recipe, despite stating that it specializes in cryogenics.
[h]Why?[/h]
1:
It makes sense for a cryogenic plant to be able to melt ice (If it can process sulfur, which is not related to cryogenics, then it should definitely be able to process ice).
2:
More uses for the machine:
I assume many players (like myself) would not make these plants just because it's not worth it. This small change will make building them a bit more viable. Here are some points as to why I don't use the plant on planets other than the homeplanet as much as the other machines (biochamber, EM plant, foundry):
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This part is to show why I don't like using the cryogenic plant outside of Aquilo. It doesn't have much to do with the topic. Feel free to skip it.

• Since the machine has no base productivity, the only way to achieve it would to add productivity modules, which in turn would slow the machine down. So you would need either a) more cryogenic plants or b) add speed modules, which is tedious because the other elusive machines (biochamber, EM plant, foundry) all have a free 50% productivity, making them faster. Adding beacons to speed up the cryo plant can work, but it demands high power and is only usesful in certain circumstances, while the Foundry and EMP are almost always useful. Note: I am not suggesting that these features be removed! I understand that adding the productivity will ruin the looping recipes, such as fluroketone and condensation
• Requires advanced space logistics to craft the machine, much more that the other 3 (biochamber, EM plant, foundry). This is because you will need to ship materials back and forth from Aquilo, making travel times longer.
• The module slots are nice, but the fact that the only useful things it can craft on Space Platforms (where space is restricted) is explosives and cold fluroketone. Some Aquilo equipment can be crafted with it, but you won't actually need them while flying to the Solar System Edge. And you don't necessarily need them for most of the planets (excluding Aquilo:
•• Nauvis has plenty of oil and water
•• Gleba has biochambers
•• Fulgora has seas of oil (only thing limiting fuel production is water)
•• Vulcanus is weak oil-wise, so it will benefit the most
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Examples of use:
• Ice was a bottleneck for me on Fulgora, so much so that I need to ship some from space. A cryogenic plant with productivity modules would help.
• Space platforms, where space is limited, would benefit well if there was more efficient ways of processing ice.
•• Chemical plants take a lot of space and time to melt water
•• Chemical plants will still be here to craft thruster oxidizer & fuel, so it's not like it's going to be only cryo plants on the platform.