TL;DR
I would like for the asteroid collector prototype to have an attribute that allows you to specify what types of entities it can target and pick up.
What?
As stated before, adding an attribute to specify target, such as items on the ground.
Why?
I would like to use the asteroid collector in my mod to pick up items off the ground from killed enemies that drop items. I think it would fit very nicely with the vanilla gameplay and allow automation of gathering loot from enemies that drop any. There are numerous mods that already have an enemy drop system, but there isnt really an elegant way of gathering the loot after it is dropped.
ty for reading
Asteroid Collector prototype with entity target attribute
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