[2.0.32] Space Age Rocket Rush shows rocket control units in scenario preview

We are aware of them, but they have low priority. We have more important things to do. They go here in order not to take space in the main bug thread list.
splee
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[2.0.32] Space Age Rocket Rush shows rocket control units in scenario preview

Post by splee »

This is on 2.0.32 with Space Age and prerequisite mods but no others. The preview image for the Rocket Rush scenario shows RCUs on a belt just below the silo, but RCUs aren't a thing any more, won't help you go to space.
space-age-rocket-rush.jpg
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boskid
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Re: [2.0.32] Space Age Rocket Rush shows rocket control units in scenario preview

Post by boskid »

Thanks for the report however i am not considering this to be game breaking. This picture also features old rail shapes, rocket silo without cargo pod attached and inserters taking items out of rocket silo (old way of obtaining space science packs) instead of using cargo landing pad.
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Re: [2.0.32] Space Age Rocket Rush shows rocket control units in scenario preview

Post by splee »

Yeah certainly a small thing.

Similarly I have also noticed that boilers / biochambers / rail ramps can be placed on the rocket rush shop "platform" while asteroid collectors can't, with failure messages suggesting we're in an atmosphere and not space. Also not a big deal, quite possibly not even worth fixing.

(I was trying to find a way to fly the shop surface to Gleba, it didn't work out, there's also no asteroids to collect, that's fine.)
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