[StrangePan][2.0.34] Crash loading 2.0.33 save "Minimally-active segmented units count doesn't match."

Things that has been reported already before.
GlassBricks
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[StrangePan][2.0.34] Crash loading 2.0.33 save "Minimally-active segmented units count doesn't match."

Post by GlassBricks »

After updating to 0.34, get a crash loading a 0.33 save.
Crash message indicates this might be because I was doing demolisher shenanigans in editor mode (deleted some naturally spawning ones, added then deleted more).

Log and save are attached.

Edit: attached the correct log file this time
Attachments
factorio-previous.log
(11.35 KiB) Downloaded 22 times
DS MP 100p planning quality 2.zip
(2.5 MiB) Downloaded 15 times
GlassBricks
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Re: [2.0.34] and [2.0.33] Crash loading 2.0.33 save "Minimally-active segmented units count doesn't match."

Post by GlassBricks »

update... the same error seems to occur when loading the save in 2.0.33, when adding a new mod.
This might point to it being in the migration logic somewhere?
StrangePan
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Re: [StrangePan][2.0.34] Crash loading 2.0.33 save "Minimally-active segmented units count doesn't match."

Post by StrangePan »

Hey, thank you for the report. Sorry about that, it seems your 2.0.33 save was corrupted. Here's your fixed save.

Thank you for the report. I'll work on fixing the bug so that other maps don't get corrupted as yours did. If you encounter this issue again, please update the main thread. I'll mark this one as a duplicate. 126642
Attachments
DS MP 100p planning quality 2 fixed 2.0.33.zip
(2.5 MiB) Downloaded 9 times
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