Totals for production graphs

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Zaflis
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Totals for production graphs

Post by Zaflis »

TL;DR
It would be nice to see for example total (or average?) pollution produced in the timeline, because it is hard to tell your progress from several separated curves.
What?
While the idea doesn't only apply to pollution, it can be useful for at least kills graphs, pollution is where it makes most sense. It could be a new total item in the list of producers similar to how science is now. However i would likely prefer an average more than a total so that the graph doesn't extend upwards and scale down the other values. So if there would be a total graph it might have to be disabled by default in the view some way.
02-06-2025, 14-05-54.png
02-06-2025, 14-05-54.png (63.82 KiB) Viewed 143 times
In this screenshot can be seen effect of adding efficiency modules to miners, however it's hard to tell its impact on the total volume of pollution.

I don't at the moment see benefit of totals or average in items/fluids/buildings graphs though.
Why?
For getting a clearer overview on how your actions impact the environment now and in the past, in case of pollution. Kills graph would also better highlight actual peaks of activity.

Other relevant links:
https://steamcommunity.com/app/427520/d ... 2748519698
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