
Removal of the "Use filter" checkbox
Moderator: ickputzdirwech
Removal of the "Use filter" checkbox
Removal of the "Use filter" checkbox. So you just have to click the box to show the selection window, or drop something in one of the boxes. If that happens, the white/blacklist options also becomes available.


Re: Removal of the "Use filter" checkbox
+1 think of all the clicks saved. All those children in the clickmines will thank you.
Re: Removal of the "Use filter" checkbox
What do you think about tristate filter mode solution i did in case of loader entities?
Re: Removal of the "Use filter" checkbox
I love it, it's a bit hard to remove filtering, but that is not an operation that is needed often.boskid wrote: Fri Jan 31, 2025 8:22 am What do you think about tristate filter mode solution i did in case of loader entities?
Would be great if it was the same for inserters.
Pony/Furfag avatar? Opinion discarded.
Re: Removal of the "Use filter" checkbox
Agree yes!aka13 wrote: Fri Jan 31, 2025 8:36 amI love it, it's a bit hard to remove filtering, but that is not an operation that is needed often.boskid wrote: Fri Jan 31, 2025 8:22 am What do you think about tristate filter mode solution i did in case of loader entities?
Would be great if it was the same for inserters.
Re: Removal of the "Use filter" checkbox
I use the 'use filter' checkbox on unfiltered inserters all the time as a speedy hey inserter STOP for a minute. Yes there are many other ways to do this, but this one is fast and not easy to mess up, and I don't have to flip through different tabs to click on say a deconstruction planner to tell the inserter don't accept any items.
My own personal Factorio super-power - running out of power.
Re: Removal of the "Use filter" checkbox
Another possibility would be to keep the checkbox, but make clicking on the filter slots automatically check the box.
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Re: Removal of the "Use filter" checkbox
I agree with this. I frequently try to set the filter but find it is disabled, then click "Use filters," then actually set the filter. This change would reduce the 3-step process to 1 step.kpreid wrote: Sun Feb 02, 2025 4:34 pm Another possibility would be to keep the checkbox, but make clicking on the filter slots automatically check the box.
Re: Removal of the "Use filter" checkbox
The "tristate" switch boskid mentioned would leave this at one click. It's the same UI element splitters use for left/both/right selection, used for whitelist/no filtering/blacklist. As mentioned, you can spawn in a loader to see how the inserter UI would look.Amarula wrote: Sun Feb 02, 2025 2:04 pm I use the 'use filter' checkbox on unfiltered inserters all the time as a speedy hey inserter STOP for a minute. Yes there are many other ways to do this, but this one is fast and not easy to mess up, and I don't have to flip through different tabs to click on say a deconstruction planner to tell the inserter don't accept any items.
Looks good to me.boskid wrote: Fri Jan 31, 2025 8:22 am What do you think about tristate filter mode solution i did in case of loader entities?
Re: Removal of the "Use filter" checkbox
@Boskid
This is exactly how the inserters should be. Can they be coded to act in the same way\use the same GUI? If so consider this message a huge +1 for the idea!
This is exactly how the inserters should be. Can they be coded to act in the same way\use the same GUI? If so consider this message a huge +1 for the idea!
Re: Removal of the "Use filter" checkbox
Intuitively, and always, if I want to use a filter, I click on the (currently inactive) filter places. I expect I'm able to directly edit the item list. This is because I realized I need a filter and have the corresponding items in mind. To not forget about them, I want to add them immediately.
After I entered the filters, I would expect the "use filters" setting is turned on automatically, because by entering a filter I told the system I want to use a filter. After that, I would adjust the whitelist/blacklist setting.
The current inferior workflow for me is this: Intuitively, I click the (currently inactive) filter places. I realize nothing happens. I search the GUI for the place where I can activate filters and find the "use filter" setting, which I click. Then I click again the filter places to set the items. Then I adjust the whitelist/blacklist setting.
Having an explicit "Use Filters" checkbox is ok, because it's a consistent GUI element found everywhere in all settings GUIs: it shows this type of setting is currently switched on. Keep it, and allow players to always click the filter places and modify them, and if he changed it then auto-switch the "Use Filers" setting to on. Except when he emptied the list of filtered items. In this case, auto-switch "Use Filters" to off. He can manually re-enable Use Filters to on if he wants, with an empty filter list, which makes no sense but might be a valid temporary setting while this is work in progress for him.
After I entered the filters, I would expect the "use filters" setting is turned on automatically, because by entering a filter I told the system I want to use a filter. After that, I would adjust the whitelist/blacklist setting.
The current inferior workflow for me is this: Intuitively, I click the (currently inactive) filter places. I realize nothing happens. I search the GUI for the place where I can activate filters and find the "use filter" setting, which I click. Then I click again the filter places to set the items. Then I adjust the whitelist/blacklist setting.
Having an explicit "Use Filters" checkbox is ok, because it's a consistent GUI element found everywhere in all settings GUIs: it shows this type of setting is currently switched on. Keep it, and allow players to always click the filter places and modify them, and if he changed it then auto-switch the "Use Filers" setting to on. Except when he emptied the list of filtered items. In this case, auto-switch "Use Filters" to off. He can manually re-enable Use Filters to on if he wants, with an empty filter list, which makes no sense but might be a valid temporary setting while this is work in progress for him.
Re: Removal of the "Use filter" checkbox
I disagree.Tertius wrote: Wed Feb 05, 2025 9:31 am Except when he emptied the list of filtered items. In this case, auto-switch "Use Filters" to off.
If I have Use filter enabled with one filter selected, I can: disable filtering by clicking the Use filter checkbox, or remove the one filter by right clicking on it.
The intents are different and both are achievable with one click.
Re: Removal of the "Use filter" checkbox
I do like the idea of setting a filter automatically turning on use filters.
Some will want removing the last filter to turn off filtering, and won't be happy if they need two clicks to turn it off. (Mind you they could do that by just unchecking the box rather than removing the last filter, but there is no right way to play.)
Some like me will want removing the last filter to continue filtering, and won't be as happy if they need two clicks to keep filtering on.
Either way some of us will need to click twice, and if the devs are going to spend time reducing clicks I would much rather the effort went into
Some will want removing the last filter to turn off filtering, and won't be happy if they need two clicks to turn it off. (Mind you they could do that by just unchecking the box rather than removing the last filter, but there is no right way to play.)
Some like me will want removing the last filter to continue filtering, and won't be as happy if they need two clicks to keep filtering on.
Either way some of us will need to click twice, and if the devs are going to spend time reducing clicks I would much rather the effort went into

My own personal Factorio super-power - running out of power.
Re: Removal of the "Use filter" checkbox
Please no. Transitioning from "whitelist, one item" to "whitelist, no items" but getting "no filter" instead allows the inserter to pick up anything. Even if you change it immediately you'll have to chase down one swings worth of items.Tertius wrote: Wed Feb 05, 2025 9:31 am [...] auto-switch the "Use Filers" setting to on. Except when he emptied the list of filtered items. In this case, auto-switch "Use Filters" to off. He can manually re-enable Use Filters to on if he wants, with an empty filter list, which makes no sense but might be a valid temporary setting while this is work in progress for him.
Turning the filtering on when selecting a filter is fine, splitters act that way already.