[Graphics] WUBE: can "we/community" train/use an AI on factorio sprites to generate graphics that look stock, for mods?

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Fabriken AGI
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[Graphics] WUBE: can "we/community" train/use an AI on factorio sprites to generate graphics that look stock, for mods?

Post by Fabriken AGI »

What is your opinion on feeding AI tools your spritesheets to learn the graphical style?

For example, I use some mod that has made their own graphics. They look good, but so different from the original machines.

What if someone:
- First, Fed AI your spritesheets. is it ok?
- Second, told the model to remake this next spritesheet (from the mod) to match the original graphics style
- Lastly, one would have a spritesheet that looks like the mod graphics, but make the mod look like "original" factorio graphics artist did them

Also, mod graphics artists, what's your opinion? Would this make you pissed off or happy?
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dmikalova
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Re: [Graphics] WUBE: can "we/community" train/use an AI on factorio sprites to generate graphics that look stock, for mo

Post by dmikalova »

If you do this please also put in the mod description that it uses AI generated graphics so we can avoid installing the mod.
Natha
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Re: [Graphics] WUBE: can "we/community" train/use an AI on factorio sprites to generate graphics that look stock, for mo

Post by Natha »

I think that is a good idea, if it works out...as a mod dev who also want modded entities look like the game style, but without graphical skills to create them, I'd definitely use it
eugenekay
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Re: [Graphics] WUBE: can "we/community" train/use an AI on factorio sprites to generate graphics that look stock, for mo

Post by eugenekay »

Legally, Terms of Service are quite permissive:
Any adaptations or works derived from the Factorio assets are permitted to be included and distributed as part of your mod. However Wube Software Ltd. still retains all rights and license to these assets and the work derived from them, and reserves the right to request removal of these assets from your mod.
No specific terms are given for the use of AI Tools; algorithmically it is no different than using Photoshop to modify images. I would be VERY cautious with uploading the Factorio sprite sheets to third-party AI tools; they are not exactly known for respecting Copyright in their Output files, or maintaining the Privacy of your Input files. Locally run tools are a safer bet.
dmikalova wrote: Sat Feb 01, 2025 10:01 pm If you do this please also put in the mod description that it uses AI generated graphics so we can avoid installing the mod.
However, as a service to Users of the mod, please PLEASE include a disclaimer that AI was used in Assets and especially the Code of your mod, as above. Regardless of your perception, not everybody believes that “generated” media is good. :-)
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