[Rseding91] [2.0.33] Unloading large number of cargo pods freeze the game for almost 20 seconds

This subforum contains all the issues which we already resolved.
yuu6883dev
Burner Inserter
Burner Inserter
Posts: 8
Joined: Sat Nov 09, 2024 4:26 am
Contact:

[Rseding91] [2.0.33] Unloading large number of cargo pods freeze the game for almost 20 seconds

Post by yuu6883dev »

I have a max hub storage ship that crafts and stores this much material at the solar system edge over a 2 hour-schedule:
01-29-2025, 13-35-34.png
01-29-2025, 13-35-34.png (23.46 KiB) Viewed 2607 times
Before 2.0.33 [Fixed large amounts of unfulfilled requests blocking delivery of available items], this ship had to park for 4 minutes to unload 6M packs fully, now it only takes 3 drop cycles and less than 1.5 minutes, which is a very good thing, but the game freezes for almost 20 seconds when the ship arrives at Nauvis and process all the cargo pod drops in the same tick.
I've attached the save file, saved seconds before the ship arrived at Nauvis for profiling. UPS also drops when the cargo pods all land at once, assuming the item stack transfer into the ground hub is also an expensive operation.
Attachments
factorio-current.log
(25.32 KiB) Downloaded 13 times
robot256
Smart Inserter
Smart Inserter
Posts: 1063
Joined: Sun Mar 17, 2019 1:52 am
Contact:

Re: [Rseding91] [2.0.33] Unloading large number of cargo pods freeze the game for almost 20 seconds

Post by robot256 »

I don't have an answer to the problem, but I admire your commitment.
Rseding91
Factorio Staff
Factorio Staff
Posts: 14912
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [Rseding91] [2.0.33] Unloading large number of cargo pods freeze the game for almost 20 seconds

Post by Rseding91 »

Thanks for the report. This is now fixed for the next release.
If you want to get ahold of me I'm almost always on Discord.
Post Reply

Return to “Resolved Problems and Bugs”