[StrangePan][2.0.9] LuaCommandable::set_command fails on next tick for attack command

Bugs which we just recently fixed in our development version and will reach you in the next release.
cogito123
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[StrangePan][2.0.9] LuaCommandable::set_command fails on next tick for attack command

Post by cogito123 »

Hi, I created minimal proof of concept of the issue as a scenario code. When biter reaches location with go_to_location and next assigned command is either attack or attack_area the command fails on the next tick. My expectation is that biter would chase player instead. The same code works according to expectation on 1.1 (if storage renamed to global)
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control.lua
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StrangePan
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Re: [StrangePan][2.0.9] LuaCommandable::set_command fails on next tick for attack command

Post by StrangePan »

Hello, this will indeed also be fixed in 2.0.34 along with 118082.
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