My goal is to decrease the richness of certain resources, e.g. stone, when generating.
Code: Select all
mgs = surface.map_gen_settings
mgs.autoplace_settings.entity.settings.stone.richness = 0.1
surface.map_gen_settings = mgs
For Gleba, I know that I could access the property_expression_names table, but not for nauvis, so that is not universal too.
As I want this to work with surfaces generated runtime, I can't do that in the data stage by creating my own expressions.