
Space Age / No Mods / Steam / Fedora 41 with NVidia Driver
0.000 2025-01-28 13:51:09; Factorio 2.0.32 (build 81349, linux64, steam, space-age)
0.000 Operating system: Linux
0.000 Initializing Steam API.
0.000 Program arguments: "/home/myuser/.local/share/Steam/steamapps/common/Factorio/bin/x64/factorio"
0.000 Config path: /home/myuser/.factorio/config/config.ini
0.000 Read data path: /home/myuser/.local/share/Steam/steamapps/common/Factorio/data
0.000 Write data path: /home/myuser/.factorio [416522/598976MB]
0.000 Binaries path: /home/myuser/.local/share/Steam/steamapps/common/Factorio/bin
0.005 System info: [CPU: 13th Gen Intel(R) Core(TM) i7-13700KF, 24 cores, RAM: 31892 MB]
0.005 Environment: DISPLAY=:0 WAYLAND_DISPLAY=wayland-0 DESKTOP_SESSION=gnome XDG_SESSION_DESKTOP=gnome XDG_CURRENT_DESKTOP=GNOME SDL_VIDEODRIVER=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
0.005 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
0.013 Video driver: x11
0.013 Available displays: 2
0.013 [0]: DP-1 24" - {[0,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz}
0.013 [1]: HDMI-1 23" - {[1920,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz}
0.303 Initialised OpenGL:[0] NVIDIA GeForce RTX 3060/PCIe/SSE2; driver: 3.3.0 NVIDIA 565.77
0.303 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes, ARB_pipeline_statistics_query:yes, ARB_gl_spirv:yes, ARB_ES2_compatibility:yes
0.303 [Version] 3.3
0.303 Graphics settings preset: very-high
0.303 Dedicated video memory size 12288 MB
0.310 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
0.311 [Max threads (load/render): 32/24] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100]
0.332 [Audio] Driver:pulseaudio, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear
0.432 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true
0.432 Info ModManager.cpp:444: FeatureFlag freezing = true
0.432 Info ModManager.cpp:444: FeatureFlag quality = true
0.432 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
0.432 Info ModManager.cpp:444: FeatureFlag segmented-units = true
0.432 Info ModManager.cpp:444: FeatureFlag space-travel = true
0.432 Info ModManager.cpp:444: FeatureFlag spoiling = true
0.452 Loading mod core 0.0.0 (data.lua)
0.464 Loading mod base 2.0.32 (data.lua)
0.567 Loading mod elevated-rails 2.0.32 (data.lua)
0.580 Loading mod quality 2.0.32 (data.lua)
0.587 Loading mod space-age 2.0.32 (data.lua)
0.705 Loading mod base 2.0.32 (data-updates.lua)
0.712 Loading mod quality 2.0.32 (data-updates.lua)
0.721 Loading mod space-age 2.0.32 (data-updates.lua)
0.766 Checksum for core: 544741660
0.766 Checksum of base: 183736295
0.766 Checksum of elevated-rails: 2106445898
0.766 Checksum of quality: 3925140030
0.766 Checksum of space-age: 3216343430
0.996 Prototype list checksum: 3046732054
1.026 Loading sounds...
1.642 Info PlayerData.cpp:68: Local player-data.json unavailable
1.642 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1738011458
1.646 Post-data load graphics options: [Light occlusion: YES]
1.795 Initial atlas bitmap size is 16384
1.803 Created an atlas bitmap (size 16384x16352) [none]
1.813 Created an atlas bitmap (size 16384x16380) [none]
1.828 Created an atlas bitmap (size 16384x16380) [none]
1.829 Created an atlas bitmap (size 16384x14912) [none]
1.831 Created an atlas bitmap (size 16384x16384) [low-object]
1.831 Created an atlas bitmap (size 4096x1344) [low-object]
1.831 Created an atlas bitmap (size 16384x13456) [corpse-decay]
1.832 Created an atlas bitmap (size 16384x8392) [decal]
1.832 Created an atlas bitmap (size 16384x5596) [none]
1.832 Created an atlas bitmap (size 1676x79) [not-compressed]
1.832 Created an atlas bitmap (size 16384x4208) [mipmap, linear-minification, linear-magnification, linear-mip-level]
1.832 Created an atlas bitmap (size 4096x3088) [smoke, mipmap, linear-minification, linear-magnification]
1.835 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level]
1.835 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level]
1.835 Created an atlas bitmap (size 8192x4144) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
1.835 Created an atlas bitmap (size 8192x2576) [mipmap]
1.835 Created an atlas bitmap (size 2048x1520) [mipmap]
1.835 Created an atlas bitmap (size 4096x3152) [mipmap]
1.835 Created an atlas bitmap (size 4096x3152) [mipmap]
1.835 Created an atlas bitmap (size 4096x3152) [mipmap]
1.835 Created an atlas bitmap (size 8192x3808) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
1.836 Created an atlas bitmap (size 16384x6120) [alpha-mask]
1.849 Created an atlas bitmap (size 16384x16376) [shadow, linear-magnification, alpha-mask]
1.851 Created an atlas bitmap (size 16384x16372) [shadow, linear-magnification, alpha-mask]
1.851 Created an atlas bitmap (size 16384x7484) [shadow, linear-magnification, alpha-mask]
1.851 Created an atlas bitmap (size 8192x3952) [shadow, mipmap, linear-magnification, alpha-mask]
1.851 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
1.851 Loading 3D bitmaps.
1.857 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
1.879 Parallel sprite loader initialized (threads: 23, bitmaps: 8233)
10.271 Sprites loaded
10.303 Generated mipmaps (4) for atlas [4] of size 16384x16384
10.305 Generated mipmaps (4) for atlas [5] of size 4096x1344
10.309 Generated mipmaps (3) for atlas [10] of size 16384x4208
10.313 Generated mipmaps (3) for atlas [11] of size 4096x3088
10.391 Generated mipmaps (3) for atlas [12] of size 16384x16352
10.415 Generated mipmaps (3) for atlas [13] of size 16384x4944
10.426 Generated mipmaps (3) for atlas [14] of size 8192x4144
10.442 Generated mipmaps (3) for atlas [15] of size 8192x2576
10.444 Generated mipmaps (3) for atlas [16] of size 2048x1520
10.448 Generated mipmaps (3) for atlas [17] of size 4096x3152
10.456 Generated mipmaps (3) for atlas [18] of size 4096x3152
10.461 Generated mipmaps (3) for atlas [19] of size 4096x3152
10.476 Generated mipmaps (5) for atlas [20] of size 8192x3808
10.478 Generated mipmaps (3) for atlas [25] of size 8192x3952
10.482 Custom mipmaps uploaded (3189)
10.497 Video memory usage: 3586.19 MB (Atlases: 3455.89 MB, Textures: 130.30 MB)
10.538 Factorio initialised
10.539 Steam Storage Quota: 23249/23841
15.297 Loading map /home/myuser/.factorio/saves/myuserFulgora.zip: 30521255 bytes.
15.302 Loading level.dat: 85378318 bytes.
15.306 Info Scenario.cpp:153: Map version 2.0.32-0
16.040 Loading blueprint storage: Local timestamp 1736892547, Cloud timestamp 1736892546
16.098 Loading script.dat: 1222 bytes.
16.100 Checksum for script __level__/control.lua: 1248072645
156.726 Info AppManager.cpp:313: Saving to _autosave3 (blocking).
157.054 Info AppManagerStates.cpp
217.282 Info AppManager.cpp:313: Saving to _autosave1 (blocking).
217.598 Info AppManagerStates.cpp
277.803 Info AppManager.cpp:313: Saving to _autosave2 (blocking).
278.121 Info AppManagerStates.cpp
338.354 Info AppManager.cpp:313: Saving to _autosave3 (blocking).
338.687 Info AppManagerStates.cpp
354.355 Error CrashHandler.cpp:641: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
/tmp/factorio-build-rWrArf/src/Util/StacktraceToStream.cpp (52): walkStackAndPrintToStream
/tmp/factorio-build-rWrArf/src/Util/StacktraceToStream.cpp (60): Util::printStacktraceToStream(WriteStream&)
/tmp/factorio-build-rWrArf/src/Util/Logger.cpp (334): Logger::writeStacktrace(WriteStream*, StackTraceInfo*)
/tmp/factorio-build-rWrArf/src/Util/Logger.cpp (379): Logger::logStacktrace(StackTraceInfo*)
/tmp/factorio-build-rWrArf/src/Util/CrashHandler.cpp (181): CrashHandler::writeStackTrace(CrashHandler::CrashReason)
/tmp/factorio-build-rWrArf/src/Util/CrashHandler.cpp (644): CrashHandler::commonSignalHandler(int)
/tmp/factorio-build-rWrArf/src/Util/CrashHandler.cpp (652): CrashHandler::SignalHandler(int)
0x7fc59fc4e04f
/tmp/factorio-build-rWrArf/src/Entity/EntityWithHealth.cpp (560): EntityWithHealth::hasEnoughHealth() const
/tmp/factorio-build-rWrArf/src/Surface/Surface.cpp (984): operator()
/tmp/factorio-build-rWrArf/src/Surface/Surface.cpp (1015): Surface::findAllEnemies(MapPosition const&, ForceID, double, std::function<bool (EntityWithOwner const&)> const&, TriggerTargetMaskValue, TriggerTargetMaskValue)
/tmp/factorio-build-rWrArf/src/Util/TargetingLogic.cpp (56): TargetingLogic::findNearestEnemy(Turret&)
/tmp/factorio-build-rWrArf/src/Entity/Turret.cpp (587): Turret::findEnemy(bool)
/tmp/factorio-build-rWrArf/src/Entity/Turret.cpp (581): Turret::findEnemy(bool)
/tmp/factorio-build-rWrArf/src/Entity/Turret.cpp (632): Turret::update()
/tmp/factorio-build-rWrArf/src/Surface/ActiveEntitiesOrder.hpp (136): _ZN18EntityOrderHelpers15EntityOrderListIJ13LogisticRobot17ConstructionRobot8Inserter8Roboport6Loader17AssemblingMachine17AgriculturalTower20OldAgriculturalTower7Furnace11MiningDrill10FluidWagon14ArtilleryWagon10CargoWagon10Locomotive9Character6Boiler9Generator15BurnerGenerator7Reactor3Lab8LandMine14ArtilleryFlare19ArtilleryProjectile15ArtilleryTurret4Beam3Car13SpiderVehicle18TemporaryContainer15CharacterCorpse11CombatRobot12CaptureRobot6Corpse23ElectricEnergyInterface12EnemySpawner9Explosion21FlameThrowerExplosion11FluidStream11FluidTurret16FlyingTextEntity15FusionGenerator13FusionReactor4Gate13HeatInterface18HighlightBoxEntity17InfinityContainer12InfinityPipe16ItemRequestProxy12OffshorePump14ParticleSource11PowerSwitch10Projectile4Pump5Radar19ProgrammableSpeaker10RocketSilo16RocketSiloRocket8CargoPod16SmokeWithTrigger12SpeechBubble7Sticker6Turret17AsteroidCollector8Asteroid8Thruster10SpiderUnit4UnitEE6updateIS1P_EEvRNS_19ActiveEntitiesEntryEbRN27IntrusiveListImplementationI15UpdatableEntityvLb0ELb0EE8IteratorE
/tmp/factorio-build-rWrArf/src/Surface/ActiveEntitiesOrder.hpp (144): _ZN18EntityOrderHelpers15EntityOrderListIJ13LogisticRobot17ConstructionRobot8Inserter8Roboport6Loader17AssemblingMachine17AgriculturalTower20OldAgriculturalTower7Furnace11MiningDrill10FluidWagon14ArtilleryWagon10CargoWagon10Locomotive9Character6Boiler9Generator15BurnerGenerator7Reactor3Lab8LandMine14ArtilleryFlare19ArtilleryProjectile15ArtilleryTurret4Beam3Car13SpiderVehicle18TemporaryContainer15CharacterCorpse11CombatRobot12CaptureRobot6Corpse23ElectricEnergyInterface12EnemySpawner9Explosion21FlameThrowerExplosion11FluidStream11FluidTurret16FlyingTextEntity15FusionGenerator13FusionReactor4Gate13HeatInterface18HighlightBoxEntity17InfinityContainer12InfinityPipe16ItemRequestProxy12OffshorePump14ParticleSource11PowerSwitch10Projectile4Pump5Radar19ProgrammableSpeaker10RocketSilo16RocketSiloRocket8CargoPod16SmokeWithTrigger12SpeechBubble7Sticker6Turret17AsteroidCollector8Asteroid8Thruster10SpiderUnit4UnitEE6updateERSt5arrayINS_19ActiveEntitiesEntryELm66EEbRN27IntrusiveListImplementationI15UpdatableEntityvLb0ELb0EE8IteratorE
/tmp/factorio-build-rWrArf/src/Surface/ActiveEntitiesList.hpp (13): ActiveEntitiesList::update(MapTick)
/tmp/factorio-build-rWrArf/src/Surface/Surface.cpp (2464): Surface::update()
/tmp/factorio-build-rWrArf/src/Map/Map.cpp (1266): Map::updateEntities()
/tmp/factorio-build-rWrArf/src/Map/Map.cpp (1214): Map::update()
/tmp/factorio-build-rWrArf/src/Game.cpp (175): Game::update()
/tmp/factorio-build-rWrArf/src/Scenario/Scenario.cpp (1217): Scenario::update()
/tmp/factorio-build-rWrArf/src/Scenario/Scenario.cpp (1130): Scenario::updateStep()
/tmp/factorio-build-rWrArf/src/MainLoop.cpp (1402): MainLoop::gameUpdateStep(MultiplayerManagerBase*, Scenario*, AppManager*, MainLoop::HeavyMode)
/tmp/factorio-build-rWrArf/src/MainLoop.cpp (1211): MainLoop::gameUpdateLoop(MainLoop::HeavyMode)
/opt/gcc-13.2.0/include/c++/13.2.0/bits/std_function.h (591): std::function<void ()>::operator()() const
/tmp/factorio-build-rWrArf/src/Util/WorkerThread.cpp (70): WorkerThread::loop()
/tmp/tmp.dlP10F34z6/objdir/../gcc-13.2.0/libstdc++-v3/src/c++11/thread.cc (104): execute_native_thread_routine
start_thread
__GI___clone3
0xffffffffffffffff
Stack trace logging done
355.292 Error CrashHandler.cpp:190: Map tick at moment of crash: 27152140
355.292 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
361.524 Info SystemUtil.cpp:871: Started /usr/bin/xdg-open; trampoline PID: 6224
361.524 Uploading log file
361.548 Info SystemUtil.cpp:871: Started /home/myuser/.local/share/Steam/steamapps/common/Factorio/bin/x64/factorio; trampoline PID: 6226