[2.0.16] Lack of control over food slot

This subforum contains all the issues which we already resolved.
Sopel
Fast Inserter
Fast Inserter
Posts: 106
Joined: Mon Sep 24, 2018 8:30 pm
Contact:

[2.0.16] Lack of control over food slot

Post by Sopel »

11-10-2024, 01-54-31.png
11-10-2024, 01-54-31.png (20.66 KiB) Viewed 268 times
Food insertion has priority over ingredient insertion. You can't filter the food slot to only accept common nutrient. You can't use circuits to detect empty food slot because "read contents" does not provide food information. Can't use circuits for timing (i.e. always swing food providing inserter 1 tick before inserter providing inserter) because it's a potential race. Basically there is no 100%-proof way to ensure ingredient is not inserted as food.

I consider this a bug. Potential solution could involve either adding food item to "read contents", adding a separate signal for "food contents", or allowing a filter on food. Though any solution that's not a slot filter is potentially racy.
mmmPI
Smart Inserter
Smart Inserter
Posts: 3974
Joined: Mon Jun 20, 2016 6:10 pm
Contact:

Re: [<=2.0.16] Lack of control over food slot

Post by mmmPI »

Suggestion that is exactly this :
viewtopic.php?f=6&t=118631
Genhis
Factorio Staff
Factorio Staff
Posts: 740
Joined: Wed Dec 24, 2014 8:19 am
Contact:

Re: [2.0.16] Lack of control over food slot

Post by Genhis »

The read fuel suggestion was implemented, so I'm moving this to resolved. Please let me know if you think we should do something else.
Post Reply

Return to “Resolved Problems and Bugs”