Space Platform 101 Discussion

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qwr
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Re: Space Platform 101 Discussion

Post by qwr »

angramania wrote: Sat Nov 30, 2024 4:34 am Quite opposite - it is excellent game design. In game you have factoriopedia for all items/recipes/techs and platform basics in tips and tricks. After that it is up to you how to design your platforms. And if you search for examples you will be surprised how different they could be. Full tutorial would kill most players creativity.
Though it would be nice to add "drag in space" section to tips and tricks. There is no way to learn about width factor in game itself.
I have nothing in my tips and tricks. Maybe bugged? A tutorial would make the space age a lot more bearable.
tipstricks.JPG
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mrvn wrote: Sat Nov 30, 2024 3:37 pm Hmm, I just realized you don't mean your inventory with "my cargo". You want to hitch a ride with a rocket that is delivering cargo anyway, right?

Yes, that is annoying. One could explain that away saying the rocket then needs to carry life support equipment so it's full with that.

I think a better solution would be for the player to add to the weight of the rocket, well not the player itself but the inventory of the player. You should be able to take a rocket when the weight of it's cargo and the weight of your inventory is 1 ton or less.
Yes, I'm talking about riding with my cargo rocket. I don't even mind not carrying inventory since that's covered by cargo. You could allocate 100 or 150 kg for the player and armor.
angramania
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Re: Space Platform 101 Discussion

Post by angramania »

qwr wrote: Sat Nov 30, 2024 6:38 pm I have nothing in my tips and tricks. Maybe bugged?
Quite possible. There are a lot of tips and tricks bug reports for recent versions. I have started in 2.07 and there are five space platform related tips.
qwr
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Re: Space Platform 101 Discussion

Post by qwr »

I just noticed I don't have to be in space to build my space platform, I can build directly in map view... :space-age:
I guess I'm so used to just using the map for viewing and building in-person

also I noticed sending stuff into space takes a whole rocket but sending stuff down is completely free. I would think there would be a small cost to dropping so much stuff to Nauvis...
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Re: Space Platform 101 Discussion

Post by mrvn »

qwr wrote: Mon Dec 02, 2024 3:29 am I just noticed I don't have to be in space to build my space platform, I can build directly in map view... :space-age:
I guess I'm so used to just using the map for viewing and building in-person

also I noticed sending stuff into space takes a whole rocket but sending stuff down is completely free. I would think there would be a small cost to dropping so much stuff to Nauvis...
Given that you have iron, truster fuel and oxidizer in space it would be trivial to build some basic rockets for reentry. Would be better in many ways to have a mini rocket silo in space to manage sending items down. Like keeping a certain amount in space even when the planet requests it.
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Re: Space Platform 101 Discussion

Post by gth »

I'm still confused on one particular point (and I know it's a basic thing, hence why I'm in the 101 thread rather than making a new topic):
  • for my 1st ever platform, I built the starter pack, launch it on a rocket, and "hey presto!" - there's now a space platform above Nauvis.
    • Works well, all the buttons did what they said.
  • for my 2nd platform, I build a starter pack, I click the button that says "Build new space platform" (which....doesn't).


So I figure I need to check the maps:
  • I click the 1st platform name at top left of screen = yep, that's still there.
  • I click the 2nd platform name = nope, that doesn't exist yet: you need to build a rocket to deliver it.
    • ...but, I've built a rocket - it's sitting in my silo on Nauvis, with a starter pack in it, waiting to go to Gleba.
Okay, perhaps I need to re-check the rocket. I click the silo and the options are there:
  • I can deliver cargo -
    • to the platform above Nauvis, but-
    • ...there's no option to deliver cargo anywhere else.
  • The button to build a new space platform is enabled...but I know it won't actually do so (it actually prompts to create a 3rd platform; which I'm not ready for).
...it seems like the mechanic that works for your *first* platform doesn't apply for your *second* platform.

If I had to *guess* (since there's no in-game hint or explanation of why the UI is ignoring my request to build a space platform on Gleba, nor let me launch the rocket to go there), is what it really means is I have to fly my "Nauvis-orbiting platform" over to Gleba (with a platform starter pack in the hub storage area?) and then launch the starter pack, kinda "off the edge of my flying-platform" style, which then creates my new Gleba-orbiting platform?

But I don't know any of this for sure, and that seems like a big trip to undertake without knowing how it's supposed to work. I get all the creative solutions and "eureka!" moments in this game (enjoyed over 3k hours so far :) but this feels like a UI obstacle more than a knowledge one. Maybe I'm just a story-campaign type that needs spoon feeding these moments - gosh knows I miss scenarios at the start + GreenFlag's mod pack.

PS: I know it's just me. But I still can't see the solution. Help.

PPS: I've already researched the Planet Discovery entries + thrusters, etc.
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Re: Space Platform 101 Discussion

Post by kpreid »

gth wrote: Wed Jan 15, 2025 11:51 am ...but, I've built a rocket - it's sitting in my silo on Nauvis, with a starter pack in it, waiting to go to Gleba.
When you choose a planet in the “New space platform” dialog, you’re choosing which planet its starter pack will be launched from. You can’t build a new platform by launching a rocket from a different planet (nor from another platform). Rocket silos only launch to the orbit of the planet they’re on, for every type of delivery. Only space platforms go between planets. In order to go to Gleba, a platform above Nauvis must use its thrusters to fly to Gleba.
Amarula
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Re: Space Platform 101 Discussion

Post by Amarula »

gth wrote: Wed Jan 15, 2025 11:51 am I'm still confused
A rocket silo is tied to a planet. So a silo on Nauvis can deliver stuff to a platform parked at Nauvis; it can create a new platform at Nauvis; it can deliver you (if you are at the silo on Nauvis) to a platform parked at Nauvis.

To create a new platform at Gleba, you need a rocket silo with rocket and starter pack on Gleba.

You can ship a starter pack from Nauvis to Gleba on a platform that can make that trip, but it will deliver the starter pack down to the surface, where it must be loaded on to a rocket on Gleba; a platform can't build a new platform.

So the pattern for a new platform is always the same: put a starter pack in a rocket here; tell the silo here to create a new platform here.
My own personal Factorio super-power - running out of power.
gth
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Re: Space Platform 101 Discussion

Post by gth »

Okay I got it now. Essentially my error was thinking my puny little Nauvis-rockets are capable of much longer travel. There's no lore shown when planets are "discovered" so I have no idea if Nauvis-to-Gleba is akin to Earth-to-Mars vs. Earth-to-Alpha-Centauri. Did I miss an explainer somewhere?

Anywho, I'll voluntarily crash down onto a new planet and get started. :)

Thanks folks!
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Re: Space Platform 101 Discussion

Post by cbtmessageman »

gth wrote: Wed Jan 15, 2025 8:55 pm Anywho, I'll voluntarily crash down onto a new planet and get started. :)

Thanks folks!
Bring a landing pad with you. It'll help when you start requesting parts for your new build. Especially with Fulgora, where your initial landing point is rarely where you want to set up a base.
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Re: Space Platform 101 Discussion

Post by Jarolleon »

EustaceCS wrote: Tue Oct 29, 2024 8:01 pm
Maul_Junior wrote: Tue Oct 29, 2024 7:14 pmyou can fit 4k wire into the rocket.

Set up a wire assembly near a bunch of rockets and let it run.
Air-to-ground shipping of Steel is free (albeit inconvenient).
Ground-to-air shipping of Copper %whatever% is not free. Given that it needs precious blue circuits, it's VERY not free, I dare say.
If, for some reason, there are no space for assemblers on the ground - Quality can help.
You still need to transfer foundations from platform to platform through ground anyway.
Self-expanding platforms will become a viable choice with advanced asteroids reprocessing tech though.
I tried this in my second playthrough, it was painfully slow at first because there was only space on the platform to place & power one crusher, smelter pair, and asteroid grabber. I think you need a few startup shipments to get on-platform steel production high enough. Fortunately Fulgora ruins provide steel and copper wire in a 1:1 ratio when you loot them.
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