Referencing this fix: 125097
Robots now don't have any reflection, but the player does whenever hovering over lava using the Mech armor.
[2.0.32] Lava still has reflections for 'Mech armor'
Re: [2.0.32] Lava still has reflections for 'Mech armor'
Thanks for the report.
We probably won't fix this. Lava shader intentionally interprets tile effect maps differently than water shader, for which the tile effect maps were created initially, and character tile effect map uses blue color channel, which lava shader interprets as there should be brighter spot due to the shader using it to brighten the lava around tile transitions.
One could think of it as lava glowing more due to being blasted by heat from armor's jet pack ... but its position doesn't quite match
We probably won't fix this. Lava shader intentionally interprets tile effect maps differently than water shader, for which the tile effect maps were created initially, and character tile effect map uses blue color channel, which lava shader interprets as there should be brighter spot due to the shader using it to brighten the lava around tile transitions.
One could think of it as lava glowing more due to being blasted by heat from armor's jet pack ... but its position doesn't quite match