[Posila] [2.0.7] Curved tracks has a yellow tint on empty areas

Bugs which we just recently fixed in our development version and will reach you in the next release.
ElderAxe
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[Posila] [2.0.7] Curved tracks has a yellow tint on empty areas

Post by ElderAxe »

Screenshot 2024-10-21 at 16.55.36.png
Screenshot 2024-10-21 at 16.55.36.png (288.39 KiB) Viewed 533 times
As you can see from the image, a yellow semi-transparent rectangle is visible on curved tracks. It becomes more visible if multiple tracks connect on the same point.
Rseding91
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Re: [2.0.7] Curved tracks has a yellow tint on empty areas

Post by Rseding91 »

Thanks for the report however I am not able to reproduce what I'm seeing in the image. Can you please post a screenshot of your graphics settings?
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ElderAxe
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Re: [2.0.7] Curved tracks has a yellow tint on empty areas

Post by ElderAxe »

Sorry about the delayed response.

This issue happens when I play on my M3 MacBook Air.
I didn't change any graphics settings on this PC. I've also added logfile. I hope this info helps.
Screenshot 2024-10-29 at 14.46.30.png
Screenshot 2024-10-29 at 14.46.30.png (86.21 KiB) Viewed 411 times
Screenshot 2024-10-29 at 14.46.58.png
Screenshot 2024-10-29 at 14.46.58.png (210.25 KiB) Viewed 411 times
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StrangePan
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Re: [StrangePan] [2.0.7] Curved tracks has a yellow tint on empty areas

Post by StrangePan »

I can reproduce the issue consistently on Macs with both arm64 and x64 builds and Apple Silicon chipsets. I was unable to reproduce the issue on a PC with a discrete GPU using both DX11 and OpenGL backends. I haven't tested on an older Intel-based Mac.

Given this is a comparatively minor issue, I don't know if or when it will be fixed. But as a workaround, the issue appears to go away by setting texture compression to "Low Quality" in graphics settings.
posila
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Re: [StrangePan] [2.0.7] Curved tracks has a yellow tint on empty areas

Post by posila »

Thanks for the report.
We narrowed it down to the texture compression shader and found a workaround for the issue.
It should be fixed in 2.0.34
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