Copy entity settings/inventory filter settings to inserter and pump filter

Post your ideas and suggestions how to improve the game.

Moderator: ickputzdirwech

erkki772
Long Handed Inserter
Long Handed Inserter
Posts: 67
Joined: Sun Oct 27, 2024 11:24 am
Contact:

Copy entity settings/inventory filter settings to inserter and pump filter

Post by erkki772 »

We can copy filters to buildings and chests, but not to inserter or pump. Copying entity straight to inserters and pumps would save a tons of time and almost fully removes manual inserter filtering.
Muche
Filter Inserter
Filter Inserter
Posts: 758
Joined: Fri Jun 02, 2017 6:20 pm
Contact:

Re: Copy entity settings/inventory filter settings to inserter and pump filter

Post by Muche »

If I copy from a machine crafting one of Biochamber, Oil refinery, Biolab, Rocket silo, Power armor MK2, Mech armor, Portable fusion reactor, or Rocket turret, and paste it to an inserter, what would you expect to be copied as filters?
They all have five or more ingredients, so you can't set filter to product and all ingredients. Portable fusion reactor has six ingredients, so not even all ingredients can be applied.
What about a recipe that has more products than five, like recycling?
Similarly with the pump. How do you choose which fluid involved with a recipe to apply?
User avatar
jamiechi1
Filter Inserter
Filter Inserter
Posts: 281
Joined: Wed Jan 03, 2018 10:12 pm

Re: Copy entity settings/inventory filter settings to inserter and pump filter

Post by jamiechi1 »

I am a bit confused here. When I paste settings meant for buildings, the inserter filters are changed. (Maybe because I am on Experimental?)
I would like an option to disable this for various targets. Like Inserters. :shock:
erkki772
Long Handed Inserter
Long Handed Inserter
Posts: 67
Joined: Sun Oct 27, 2024 11:24 am
Contact:

Re: Copy entity settings/inventory filter settings to inserter and pump filter

Post by erkki772 »

Muche wrote: Mon Jan 20, 2025 8:31 am If I copy from a machine crafting one of Biochamber, Oil refinery, Biolab, Rocket silo, Power armor MK2, Mech armor, Portable fusion reactor, or Rocket turret, and paste it to an inserter, what would you expect to be copied as filters?
They all have five or more ingredients, so you can't set filter to product and all ingredients. Portable fusion reactor has six ingredients, so not even all ingredients can be applied.
What about a recipe that has more products than five, like recycling?
Similarly with the pump. How do you choose which fluid involved with a recipe to apply?
When you wire chest and check "set filter", inserter takes maximum amount it can take. Still giving 5/6 filters automatically is much better than 0/6 and manually select filters. It would just use current picking without wire setting
Post Reply

Return to “Ideas and Suggestions”