Similar to this request: 97809
When a compound entity consists of a pump that is selectable in game, the fluid direction indicator appears on mouse-over.
A flag similar to "hide-alt-info", alternate sprite, or scale it? While a pump is used and meaningful to the operation of the compound entity, fluid flow direction is not.
Hide fluid indicator arrow
Hide fluid indicator arrow
Last edited by 0n0w1c on Sat Dec 28, 2024 3:51 am, edited 3 times in total.
Re: Hide fluid indicator arrow
hide_connection_info doesn't work? Seems like exactly what it was made for.
Re: Hide fluid indicator arrow
While the visualization is the same, this seems to be part of the player selected logic, the code that displays the entity's selection box.
The hide_connection_info does as it should, for the connections. I believe this represents the fluid flow, the direction of the pump.
The hide_connection_info does as it should, for the connections. I believe this represents the fluid flow, the direction of the pump.
Re: Hide fluid indicator arrow
It looks the same with chemical plant etc. Quite sure that arrow is a fluidbox visualization, thus should be affected.
edit: checked on the vanilla pump, indeed it doesn't obey the property. Should be fixed.
edit: checked on the vanilla pump, indeed it doesn't obey the property. Should be fixed.
- Stringweasel
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Re: Hide fluid indicator arrow
I already have an PR open to fix this internally (7099). Ran into it with the Valves mod.
Alt-F4 Author | Factorio Modder
Probably known for: (Configurable) Valves | Better Victory Screen | Space Spidertron | Fluidic Power
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Probably known for: (Configurable) Valves | Better Victory Screen | Space Spidertron | Fluidic Power
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Re: Hide fluid indicator arrow
Any updates? It's been a little while and the issue still exists
If you need to reach me, message me on discord.
I make qol mods. Check them out, maybe.
https://mods.factorio.com/user/protocol_1903
If you have a mod idea, I can look into it.
I make qol mods. Check them out, maybe.
https://mods.factorio.com/user/protocol_1903
If you have a mod idea, I can look into it.
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Re: Hide fluid indicator arrow
Upon further inspection... the value doesn't even show in the prototype explorer. It also doesn't show up in the log as an "unused" value.
If you need to reach me, message me on discord.
I make qol mods. Check them out, maybe.
https://mods.factorio.com/user/protocol_1903
If you have a mod idea, I can look into it.
I make qol mods. Check them out, maybe.
https://mods.factorio.com/user/protocol_1903
If you have a mod idea, I can look into it.
- Stringweasel
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Re: Hide fluid indicator arrow
I'm also running into this bug with the Valves mod. I have three valves (pumps). The one valve has the arrow drawn when selected, but the other two has not because their output connections are linked. From a player's perspective there should be no difference.
Alt-F4 Author | Factorio Modder
Probably known for: (Configurable) Valves | Better Victory Screen | Space Spidertron | Fluidic Power
Official Contributor to Space Exploration
Probably known for: (Configurable) Valves | Better Victory Screen | Space Spidertron | Fluidic Power
Official Contributor to Space Exploration
- Stringweasel
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Re: Hide fluid indicator arrow
This is implemented for the next release. A pump's direction arrow will now obey "hide_connection_info"
Alt-F4 Author | Factorio Modder
Probably known for: (Configurable) Valves | Better Victory Screen | Space Spidertron | Fluidic Power
Official Contributor to Space Exploration
Probably known for: (Configurable) Valves | Better Victory Screen | Space Spidertron | Fluidic Power
Official Contributor to Space Exploration