So, back in the old days, the tree hit boxes were rubbish - and as a result of this it was not possible to hand mine belts from behind trees.
Annoying, yes, but there was a workaround. Wait for bots.
Now, you can't deconstruct things behind trees either.
As per the title, if there is room behind the tree to build something there then there is room to unbuild it there. It would also be good if we could do this without waiting for bots.
If it can be built around a tree, it should be able to be unbuild around a tree
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Re: If it can be built around a tree, it should be able to be unbuild around a tree
You can use a custom deconstruction planer if you have bots...antstar wrote: Wed Jan 01, 2025 3:39 pm So, back in the old days, the tree hit boxes were rubbish - and as a result of this it was not possible to hand mine belts from behind trees.
Annoying, yes, but there was a workaround. Wait for bots.
Now, you can't deconstruct things behind trees either.
As per the title, if there is room behind the tree to build something there then there is room to unbuild it there. It would also be good if we could do this without waiting for bots.
But yes, very annoying. I like to keep my trees!
Re: If it can be built around a tree, it should be able to be unbuild around a tree
Good point. Obvious, yet I never thought of itIsaacOscar wrote: Wed Jan 01, 2025 6:57 pm You can use a custom deconstruction planer if you have bots...
But yes, very annoying. I like to keep my trees!
Re: If it can be built around a tree, it should be able to be unbuild around a tree
How could you live without a book of deconstruction & upgrade planners?antstar wrote: Thu Jan 02, 2025 3:35 pmGood point. Obvious, yet I never thought of itIsaacOscar wrote: Wed Jan 01, 2025 6:57 pm You can use a custom deconstruction planer if you have bots...
But yes, very annoying. I like to keep my trees!
Re: If it can be built around a tree, it should be able to be unbuild around a tree
Pretty comprehensive!IsaacOscar wrote: Wed Jan 01, 2025 6:57 pm
How could you live without a book of deconstruction & upgrade planners?
01-06-2025, 18-23-17.png
I usually make everything new each playthrough. If you do everything the most optimal way then you only need to look at the internet and then do one playthru - or why even bother playing through. I DID need one for Space Ex. And I keep leaving it on other planets and having to reimport it from text.
Re: If it can be built around a tree, it should be able to be unbuild around a tree
One of the more annoying things. Remembering to put BPs in the game/general library.antstar wrote: Sat Jan 11, 2025 1:20 amPretty comprehensive!IsaacOscar wrote: Wed Jan 01, 2025 6:57 pm
How could you live without a book of deconstruction & upgrade planners?
01-06-2025, 18-23-17.png
I usually make everything new each playthrough. If you do everything the most optimal way then you only need to look at the internet and then do one playthru - or why even bother playing through. I DID need one for Space Ex. And I keep leaving it on other planets and having to reimport it from text.
That way you won't leave them behind. Imho, BPs should weigh 0, to keep them on you when travelling.
If you never were into keeping BPs over multiple playthroughs, now is the time.
I have a love/hate relationship with that mechanic. No muscle memory for it, and it builds so slowly
Re: If it can be built around a tree, it should be able to be unbuild around a tree
Well, again Space Ex, not Space Age, I did end up importing them into the nav persona. I spent a lot of time having out of body experiences. I think I had 7 books in the end - for me it was also about losing those 7 inventory slots, weight not being an issue - that's why I kept stashing them and then forgetting to pick them up.GrumpyJoe wrote: Sun Jan 12, 2025 8:32 amOne of the more annoying things. Remembering to put BPs in the game/general library.antstar wrote: Sat Jan 11, 2025 1:20 amPretty comprehensive!IsaacOscar wrote: Wed Jan 01, 2025 6:57 pm
How could you live without a book of deconstruction & upgrade planners?
01-06-2025, 18-23-17.png
I usually make everything new each playthrough. If you do everything the most optimal way then you only need to look at the internet and then do one playthru - or why even bother playing through. I DID need one for Space Ex. And I keep leaving it on other planets and having to reimport it from text.
That way you won't leave them behind. Imho, BPs should weigh 0, to keep them on you when travelling.
If you never were into keeping BPs over multiple playthroughs, now is the time.
I have a love/hate relationship with that mechanic. No muscle memory for it, and it builds so slowly
I didn't think to put deconstruction planners into a book though. I had a dozen of them in the nav inventory, and upgrade planners too. And I made, used, deleted and had to remake a bunch. Never thought of putting those in a book tbh