[2.0.29] Performance issue on gleba

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LeoCr4ck
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[2.0.29] Performance issue on gleba

Post by LeoCr4ck »

I keep getting consistantly low FPS only on gleba and nowhere else. I have tried turning v-sync off ingame and on the nvidia control panel but nothing seems to have worked.

Log:
download/file.php?mode=view&id=98736

Save:
download/file.php?mode=view&id=98740

Example of bad FPS on gleba:
download/file.php?mode=view&id=98738

Everywhere else:
download/file.php?mode=view&id=98741
download/file.php?mode=view&id=98739
download/file.php?mode=view&id=98737
Attachments
vulcanus-good.png
vulcanus-good.png (6.12 MiB) Viewed 492 times
Space Age - New.zip
(52.16 MiB) Downloaded 80 times
nauvis-good.png
nauvis-good.png (7.7 MiB) Viewed 492 times
gleba-bad.png
gleba-bad.png (7.59 MiB) Viewed 492 times
fulgora-good.png
fulgora-good.png (6.4 MiB) Viewed 492 times
factorio-current.log
(18.33 KiB) Downloaded 85 times
posila
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Re: [2.0.29] Performance issue on gleba

Post by posila »

Hello, thanks for the report.
Can you reproduce it also with Texture compression graphics option set to High quality? At the moment, you have it disabled, which makes all Space Age and mod sprite atlases take up over 10 GB (so we don't even offer this option in the graphics settings), but you have only 8 GB of video memory, which may have caused the poor performace, as the driver is constantly moving textures between RAM and VRAM, or GPU is reading textures from RAM, which is much slower than accessing them in its VRAM.
LeoCr4ck
Burner Inserter
Burner Inserter
Posts: 5
Joined: Sat Oct 26, 2019 8:07 pm
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Re: [2.0.29] Performance issue on gleba

Post by LeoCr4ck »

Yeah this fixed the fps issue, Thank you!
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