There is a minor organizational concern
Currently, there are separate categories for the "steel plate productivity bonus via foundries" and the "steel plate productivity bonus via furnaces"
likewise, via different methods of production, there are 3 separate categories for rocket fuel productivity bonuses, 2 separate categories for LDSs bonuses, and 2 separate categories for plastic bonuses. It also doesn't say what level it's at, what the next level will provide, and where in the research it is for the next level.
^
This is somewhat an issues because it makes things cluttered and it's not as informative as it could be.
Solution:
- Have every bonus related to steel plate productivity included in 1 section.
- Have every bonus related to rocket fuel productivity included in 1 section.
- Have every bonus related to LDS productivity included in 1 section.
- Have every bonus related to plastic plate productivity included in 1 section.
- Within each section, for the methods via foundries, EM plants, bio chambers, and whatnot... the +50% productivity should be added?
- Within each section, there could be a progress bar for the next level while it's being researched?
- Within each section, display what research level it is at.
- Within each section, display the bonus that the next level will provide.
^
This will reduce clutter, make things more organized, and make things more informative.
Edit: I'm now just realizing that this is also the case for asteroid bonuses (which has 6 sections here)... everything related to asteroid bonuses could also be stuffed into 1 section... if too much stuff is stuffed into one section, you could just click it to show the list of everything related to it?
less cluttered / more categorized upgrade bonuses display
Post your ideas and suggestions how to improve the game.
Moderator: ickputzdirwech
less cluttered / more categorized upgrade bonuses display
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