Inserters in Space Age have a "spoiled priority" radio selector in their GUI:
When blueprinting an inserter, these show up in the blueprint as "spoil_priority": "fresh-first" or "spoil_priority": "spoiled-first".
However, this attribute is not documented or exposed in LuaEntity which makes custom inserters hard.
inserters are not exposing 'spoil_priority' attribute which is visible in the GUI
Re: inserters are not exposing 'spoil_priority' attribute which is visible in the GUI
Missing api goes to modding interface requests, not to bugs
Re: inserters are not exposing 'spoil_priority' attribute which is visible in the GUI
Yes. As I did not get any replies, I decided to (re-)post this as a bug report.
Re: inserters are not exposing 'spoil_priority' attribute which is visible in the GUI
For the future I recommend making up your mind whether you are making a help request (which should go in Modding help) or an API request. And to have some patience (for the latter, at least).