Show circuit condition in "entity tooltip"
Moderator: ickputzdirwech
Show circuit condition in "entity tooltip"
Showing circuit condition in entity tooltip. Reducing opening entities while doing circuit conditions of checking conditions.
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Re: Show circuit condition in "entity tooltip"
Circuit connection panel already shows relevant signal values.
Or do you mean you want electric poles' functionality of showing all signal values for all entities?
Re: Show circuit condition in "entity tooltip"
The whole panel of that item without opening it. Showing whole condition(s) it have. Just like in the picture. I moved it there after opening that. Just think you have 10+ DC's and to see their condition, you have to open everyone. Every single one. Showing that circuit condition under tooltip would help a lot.Muche wrote: Sun Jan 05, 2025 6:08 pm Circuit connection panel already shows relevant signal values.
Inserter-CircuitNetwork_SignalValue.jpg
Or do you mean you want electric poles' functionality of showing all signal values for all entities?
Re: Show circuit condition in "entity tooltip"
I see.
In that case, an ability to leave some windows open (like Multiple windows opened at same time, Keep combinator windows open) might be more suitable.
As the space under the minimap is quite limited even now (see e.g. 119141 Thruster side panel doesn't fit screen on default UI scale) and assemblers & co. have quite high tooltips and circuit/logistic connection windows, so may run into the same cut-off issues.
In that case, an ability to leave some windows open (like Multiple windows opened at same time, Keep combinator windows open) might be more suitable.
As the space under the minimap is quite limited even now (see e.g. 119141 Thruster side panel doesn't fit screen on default UI scale) and assemblers & co. have quite high tooltips and circuit/logistic connection windows, so may run into the same cut-off issues.
Re: Show circuit condition in "entity tooltip"
If space is issue, then there's space next to tech research panel. That would be optimal spot

