Using a loader from the "Loader Modernized" mod (https://mods.factorio.com/mod/loaders-modernized) which is a reskinned loader-1x1 entity. This entity draws electrical power. When it is powerless, it will still move entities that are placed into it by an inserter:
The bottom inserter draws power from a different place and happily places entities into the loader. The loader then behaves more like a transport belt than an actual entity and moves the items. Not using an inserter but placing the chest to the side (so the loader picks up from the chest) works as expected:
No items are moved unless there is power available.
This behavior was at the very least unexpected. I would consider this a bug (the entity internally reports 'defines.entity_status.no_power') as the loader degrades but does not shut off when no power is available.
loader entities ignore no power status
- Stringweasel
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Re: loader entities ignore no power status
Don't think it's a bug. I think an inserter places the item on the belt section of the loader, which isn't disabled with no-power, just like all belts. Power is only required for the moving-from-containers operation.
Alt-F4 Author | Factorio Modder
Probably known for: (Configurable) Valves | Better Victory Screen | Space Spidertron | Fluidic Power
Official Contributor to Space Exploration
Probably known for: (Configurable) Valves | Better Victory Screen | Space Spidertron | Fluidic Power
Official Contributor to Space Exploration
Re: loader entities ignore no power status
Not a bug
Loader is what moves items between container and transport lines. Inserter does not interact with loader logic but directly with its transport lines
Loader is what moves items between container and transport lines. Inserter does not interact with loader logic but directly with its transport lines
Re: loader entities ignore no power status
Thanks for the quick reply. It may be worth documenting this.