What did you do:
As far as I know, the player only loaded an earlier version of the attached save in Factorio 2.0 (without Space Age)
What happened:
The player reports, and my testing confirms, that some of the UI buttons created by YARM are unavailable. The GUI structure lives inside
Code: Select all
require("mod-gui").get_frame_flow(game.player)
- one flow named `buttons` containing 6 button elements, and
- one table named `sites` containing a dynamic number of cells (expected to be 0 in the given save)
- YARM_filter_none: not visible
- YARM_filter_warnings: not visible
- YARM_filter_all: not visible
- YARM_toggle_bg: visible
- YARM_toggle_surfacesplit: visible
- YARM_toggle_lite: visible
What did you expect to happen:
The buttons flow is just a vertical flow and it has 6 children, all 6 children should be visible.
Does it happen always?
The issue seems to reproduce every time the given save is loaded, unless and until the aforementioned remote call is used to reset the UI.