Getting random crashes

Place for things which are bugs but we have no idea how to solve them. Things related to hardware, libraries, strange setups, etc.
Cogneto
Manual Inserter
Manual Inserter
Posts: 1
Joined: Sun Dec 29, 2024 3:27 pm
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Getting random crashes

Post by Cogneto »

Not sure what is causing the below :(

bug report:

Code: Select all

 0.000 2024-12-29 14:58:44; Factorio 2.0.28 (build 81088, win64, steam, space-age)
   0.000 Operating system: Windows 11 (build 22631) 
   0.000 Initializing Steam API.
   0.002 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.002 Config path: C:/Users/Davio/AppData/Roaming/Factorio/config/config.ini
   0.002 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.002 Write data path: C:/Users/Davio/AppData/Roaming/Factorio [2499675/3814557MB]
   0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.018 System info: [CPU: Intel(R) Core(TM) i9-14900KS, 32 cores, RAM: 9005/65298 MB, page: 10752/69394 MB, virtual: 4378/134217727 MB, extended virtual: 0 MB]
   0.028 Memory info:
   0.028  [0]: Corsair CMH5X32G2B60C40A2 32768 MB 6000 MHz 1.35 v
   0.028  [1]: Corsair CMH5X32G2B60C40A2 32768 MB 6000 MHz 1.35 v
   0.041 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
   0.132 Video driver: windows
   0.132 Available displays: 2
   0.132  [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 4090 {0x05, [0,0], 3840x2160, 32bit, 60Hz}
   0.133  [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 4090 {0x01, [3840,0], 1920x1080, 32bit, 60Hz}
   0.155 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll
   0.322 Initialised Direct3D[0]: NVIDIA GeForce RTX 4090; id: 10de-2684; driver: nvldumdx.dll 32.0.15.6636
   0.322   D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
   0.322   [Local Video Memory] Budget: 23374MB, CurrentUsage: 19MB, Reservation: 0/11815MB
   0.322   [Non-Local Vid.Mem.] Budget: 31881MB, CurrentUsage: 1MB, Reservation: 0/16068MB
   0.322   Tiled resources: Tier 2
   0.322   Unified Memory Architecture: No
   0.322   BGR 565 Supported: Yes
   0.322   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.323 Graphics settings preset: very-high
   0.323   Dedicated video memory size 24142 MB
   0.367 Desktop composition is active.
   0.367 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
   0.367                   [Max threads (load/render): 32/32] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100]
   0.402 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear
   0.571 Logitech LED Controller initialized.
   0.596 Info ModManager.cpp:438: FeatureFlag expansion-shaders = true
   0.596 Info ModManager.cpp:438: FeatureFlag freezing = true
   0.596 Info ModManager.cpp:438: FeatureFlag quality = true
   0.596 Info ModManager.cpp:438: FeatureFlag rail-bridges = true
   0.596 Info ModManager.cpp:438: FeatureFlag segmented-units = true
   0.596 Info ModManager.cpp:438: FeatureFlag space-travel = true
   0.596 Info ModManager.cpp:438: FeatureFlag spoiling = true
   0.612 Loading mod core 0.0.0 (data.lua)
   0.735 Loading mod base 2.0.28 (data.lua)
   1.773 Loading mod elevated-rails 2.0.28 (data.lua)
   1.942 Loading mod quality 2.0.28 (data.lua)
   2.059 Loading mod space-age 2.0.28 (data.lua)
   4.693 Loading mod base 2.0.28 (data-updates.lua)
   4.709 Loading mod quality 2.0.28 (data-updates.lua)
   4.730 Loading mod space-age 2.0.28 (data-updates.lua)
   4.804 Checksum for core: 283742623
   4.804 Checksum of base: 1505520187
   4.804 Checksum of elevated-rails: 3624276517
   4.804 Checksum of quality: 1945933776
   4.804 Checksum of space-age: 507955763
   5.026 Prototype list checksum: 3777526167
   5.059 Loading sounds...
  11.060 Info PlayerData.cpp:68: Local player-data.json unavailable
  11.060 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1735480683
  11.074 Post-data load graphics options: [Light occlusion: YES]
  11.274 Initial atlas bitmap size is 16384
  11.283 Created an atlas bitmap (size 16384x16380) [none]
  11.294 Created an atlas bitmap (size 16384x16384) [none]
  11.308 Created an atlas bitmap (size 16384x16380) [none]
  11.308 Created an atlas bitmap (size 16384x14456) [none]
  11.309 Created an atlas bitmap (size 16384x8392) [decal]
  11.312 Created an atlas bitmap (size 16384x16384) [low-object]
  11.312 Created an atlas bitmap (size 4096x1088) [low-object]
  11.312 Created an atlas bitmap (size 16384x13440) [corpse-decay]
  11.312 Created an atlas bitmap (size 16384x5596) [none]
  11.312 Created an atlas bitmap (size 1676x79) [not-compressed]
  11.313 Created an atlas bitmap (size 16384x4208) [mipmap, linear-minification, linear-magnification, linear-mip-level]
  11.316 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level]
  11.316 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level]
  11.316 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
  11.316 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification]
  11.316 Created an atlas bitmap (size 8192x2576) [mipmap]
  11.316 Created an atlas bitmap (size 2048x1520) [mipmap]
  11.316 Created an atlas bitmap (size 4096x3152) [mipmap]
  11.316 Created an atlas bitmap (size 4096x3152) [mipmap]
  11.316 Created an atlas bitmap (size 4096x3152) [mipmap]
  11.317 Created an atlas bitmap (size 8192x3808) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  11.317 Created an atlas bitmap (size 16384x6120) [alpha-mask]
  11.331 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask]
  11.333 Created an atlas bitmap (size 16384x16364) [shadow, linear-magnification, alpha-mask]
  11.333 Created an atlas bitmap (size 16384x7648) [shadow, linear-magnification, alpha-mask]
  11.333 Created an atlas bitmap (size 8192x3952) [shadow, mipmap, linear-magnification, alpha-mask]
  11.333 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  11.333 Loading 3D bitmaps.
  11.341 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  11.350 Parallel sprite loader initialized (threads: 31, bitmaps: 8226)
  19.387 Sprites loaded
  19.398 Generated mipmaps (4) for atlas [5] of size 16384x16384   
  19.409 Generated mipmaps (4) for atlas [6] of size 4096x1088   
  19.419 Generated mipmaps (3) for atlas [10] of size 16384x4208   
  19.430 Generated mipmaps (3) for atlas [11] of size 16384x16352   
  19.441 Generated mipmaps (3) for atlas [12] of size 16384x4944   
  19.452 Generated mipmaps (3) for atlas [13] of size 8192x3872   
  19.462 Generated mipmaps (3) for atlas [14] of size 4096x3104   
  19.490 Generated mipmaps (3) for atlas [15] of size 8192x2576   
  19.500 Generated mipmaps (3) for atlas [16] of size 2048x1520   
  19.511 Generated mipmaps (3) for atlas [17] of size 4096x3152   
  19.530 Generated mipmaps (3) for atlas [18] of size 4096x3152   
  19.540 Generated mipmaps (3) for atlas [19] of size 4096x3152   
  19.550 Generated mipmaps (5) for atlas [20] of size 8192x3808   
  19.562 Generated mipmaps (3) for atlas [25] of size 8192x3952   
  19.579 Custom mipmaps uploaded (3189)
  19.592 Video memory usage: 3573.98 MB (Atlases: 3443.68 MB, Textures: 130.30 MB)
  19.769 Factorio initialised
  19.778 Steam Storage Quota: 23661/23841
  27.727 Loading map C:\Users\Davio\AppData\Roaming\Factorio\saves\_autosave2.zip: 24825161 bytes.
  27.746 Loading level.dat: 64819732 bytes.
  27.750 Info Scenario.cpp:178: Map version 2.0.28-1
  28.311 Loading blueprint storage: Local timestamp 1734190214, Cloud timestamp 1734190214
  28.322 Loading script.dat: 1222 bytes.
  28.324 Checksum for script __level__/control.lua: 2824674896
 327.430 Info AppManagerStates.cpp:2095: Saving finished
 340.148 Info AppManager.cpp:313: Saving to _autosave3 (blocking).
 340.387 Info AppManagerStates.cpp:2095: Saving finished
 640.415 Info AppManager.cpp:313: Saving to _autosave1 (blocking).
 640.665 Info AppManagerStates.cpp:2095: Saving finished
 940.665 Info AppManager.cpp:313: Saving to _autosave2 (blocking).
 940.909 Info AppManagerStates.cpp:2095: Saving finished
1211.634 Error CrashHandler.cpp:641: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Util\Logger.cpp(337): Logger::writeStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Util\Logger.cpp(379): Logger::logStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Util\CrashHandler.cpp(183): CrashHandler::writeStackTrace
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Util\CrashHandler.cpp(654): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp(219): _seh_filter_exe
D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(304): `__scrt_common_main_seh'::`1'::filt$0
D:\a\_work\1\s\src\vctools\crt\vcruntime\src\eh\riscchandler.cpp(389): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF99D57543F)
00007FF99D57543F (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF99D4EE886)
00007FF99D4EE886 (ntdll): (filename not available): RtlFindCharInUnicodeString
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF99D57443E)
00007FF99D57443E (ntdll): (filename not available): KiUserExceptionDispatcher
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Graphics\GraphicsInterface.cpp(143): GraphicsInterface::bindBindings
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Graphics\DX11\GraphicsInterfaceDX11.cpp(2615): GraphicsInterfaceDX11::drawIndexed
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Graphics\DrawCommandBatch.cpp(393): DrawCommandBatch::flushSpritesBatch
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Graphics\DrawCommandBatch.cpp(2172): DrawCommandBatch::drawCustomTextVertices
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Util\Font\FontStashFactorio.cpp(105): FontStashFont::fons_renderDraw
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\libraries\fontstash\fontstash.h(1319): fons__flush
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\libraries\fontstash\fontstash.h(1420): fonsDrawText
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Util\Font\FontStashFactorio.cpp(346): FontStashFont::draw
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Graphics\TextDrawOrder.cpp(71): TextDrawOrder::render
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Graphics\GuiRenderer.cpp(97): GuiRenderer::renderOthers
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Graphics\GuiRenderer.cpp(88): GuiRenderer::render
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\MainLoop.cpp(718): MainLoop::mainLoopStep
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\MainLoop.cpp(412): MainLoop::run
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Main.cpp(1357): fmain
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Main.cpp(1379): wmain
D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF99C33259D)
00007FF99C33259D (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF99D52AF38)
00007FF99D52AF38 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
1212.825 Error CrashHandler.cpp:190: Map tick at moment of crash: 13552239
1212.858 Info CrashHandler.cpp:318: Executable CRC: 2137041080
1212.858 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
1227.808 Uploading log file
1227.817 Error CrashHandler.cpp:270: Heap validation: success.
1227.818 Creating crash dump.
1227.918 CrashDump success
Attachments
Cog 1.zip
last save
(22.99 MiB) Downloaded 31 times
Loewchen
Global Moderator
Global Moderator
Posts: 10040
Joined: Wed Jan 07, 2015 5:53 pm
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Re: Getting random crashes

Post by Loewchen »

Likely a hardware problem, install the latest bios if you have not already. If you find a way to reliable reproduce the crash let us know.
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