Enabling/disabling space connections at runtime

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thesixthroc
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Enabling/disabling space connections at runtime

Post by thesixthroc »

Pretty critical for solar system organization mods.
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MaxAstro
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Re: Enabling/disabling space connections at runtime

Post by MaxAstro »

Not to mention this could allow "discover a faster route to X planet that skips needing to go through Y planet" type techs.
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BraveCaperCat
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Re: Enabling/disabling space connections at runtime

Post by BraveCaperCat »

This could even be another solution to the problem solved by this request: [Space Age] Space Platform Teleportation

That being the problem of how to transport a space platform to another location with control logic. That could be done with this request by enabling a space connection, setting the schedule of that platform to include the destination and then disabling that connection.
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