[2.0.28] inserter not detecting stationary belt items

Bugs that are actually features.
3RIng
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[2.0.28] inserter not detecting stationary belt items

Post by 3RIng »

there were quality items blended in. I was wrong

Concrete issue:

inserters are stuck in "Waiting for source items" when circuit conditions change the inserter from "disabled" to "enabled" and belt items are stationary.
moving the items "fixes the issue"


Inserter not seeing the items after conditions changing it from "disabled" to "enabled". The circuit logic is for the inserter to be "disabled" when the contents of the container it's inserting into is higher than the station average for that item. It was switched in this case due to bots removing items from the buffer chest it's inserting into
12-27-2024, 08-55-58.png
12-27-2024, 08-55-58.png (4.77 MiB) Viewed 408 times


This is fixed by "refreshing" the contents of the belt:
12-27-2024, 09-07-40.png
12-27-2024, 09-07-40.png (4.84 MiB) Viewed 408 times


Pure Conjecture as to cause:
A: I am dumb and this is due to me being dumb
B: bug in something to do with optimization where the inserter entity is being flagged with "nothing to pick up" instead of "disabled due to circuit logic" so when the inserter is enabled again it doesn't recheck if there is something to pick up.
C: ...aliens
Attachments
factorio-current.log
(12.72 KiB) Downloaded 26 times
bug.zip
(16.11 MiB) Downloaded 40 times
Last edited by 3RIng on Fri Dec 27, 2024 4:20 pm, edited 1 time in total.
3RIng
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Re: [2.0.28] inserter not detecting stationary belt items

Post by 3RIng »

possibly related to:

125167
computeraddict
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Re: [2.0.28] inserter not detecting stationary belt items

Post by computeraddict »

They're not quality circuits in front of them, right?
3RIng
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Re: [2.0.28] inserter not detecting stationary belt items

Post by 3RIng »

good question, but no they are not. I checked before posting this and I also assumed that was the problem when checking it

No, I just rechecked and it seems like I am in fact dumb. Yes there were quality items there. The green dot blended in.

Ugh. Sorry for my 2nd erroneous report now!
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