0.000 2024-12-23 16:12:47; Factorio 2.0.28 (build 81088, win64, steam, space-age)
0.000 Operating system: Windows 10 (build 19045)
0.000 Initializing Steam API.
0.000 Program arguments: "E:\Steampowered\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Config path: E:/Appdata/Roaming/Factorio/config/config.ini
0.001 Read data path: E:/Steampowered/steamapps/common/Factorio/data
0.001 Write data path: E:/Appdata/Roaming/Factorio [59377/1907726MB]
0.001 Binaries path: E:/Steampowered/steamapps/common/Factorio/bin
0.033 System info: [CPU: AMD Ryzen 7 2700X Eight-Core Processor, 16 cores, RAM: 12594/32696 MB, page: 14553/33696 MB, virtual: 4346/134217727 MB, extended virtual: 0 MB]
0.064 Memory info:
0.064 [0]: CRUCIAL BLS8G4D30AESEK.M8FE 8192 MB 3000 MHz 1.2 v
0.064 [1]: CRUCIAL BLS8G4D30AESBK.M8FE 8192 MB 3000 MHz 1.2 v
0.064 [2]: CRUCIAL BLS8G4D30AESEK.M8FE 8192 MB 3000 MHz 1.2 v
0.064 [3]: CRUCIAL BLS8G4D30AESBK.M8FE 8192 MB 3000 MHz 1.2 v
0.120 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
0.358 Video driver: windows
0.358 Available displays: 2
0.358 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 3060 Ti {0x05, [0,0], 2560x1440, 32bit, 144Hz}
0.359 [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 3060 Ti {0x01, [-1920,559], 1920x1080, 32bit, 60Hz}
0.406 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll
0.859 Initialised Direct3D[0]: NVIDIA GeForce RTX 3060 Ti; id: 10de-2486; driver: nvldumdx.dll 32.0.15.6590
0.859 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.859 [Local Video Memory] Budget: 7256MB, CurrentUsage: 23MB, Reservation: 0/3756MB
0.859 [Non-Local Vid.Mem.] Budget: 15580MB, CurrentUsage: 10MB, Reservation: 0/7918MB
0.859 Tiled resources: Tier 2
0.859 Unified Memory Architecture: No
0.859 BGR 565 Supported: Yes
0.859 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.859 Graphics settings preset: very-high
0.859 Dedicated video memory size 8024 MB
0.945 Desktop composition is active.
0.945 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
0.945 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100]
1.004 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear
1.777 Razer Chroma Controller initialized.
1.922 Info ModManager.cpp:438: FeatureFlag expansion-shaders = true
1.922 Info ModManager.cpp:438: FeatureFlag freezing = true
1.922 Info ModManager.cpp:438: FeatureFlag quality = true
1.922 Info ModManager.cpp:438: FeatureFlag rail-bridges = true
1.922 Info ModManager.cpp:438: FeatureFlag segmented-units = true
1.922 Info ModManager.cpp:438: FeatureFlag space-travel = true
1.922 Info ModManager.cpp:438: FeatureFlag spoiling = true
2.344 Loading mod core 0.0.0 (data.lua)
2.801 Loading mod base 2.0.28 (data.lua)
7.008 Loading mod elevated-rails 2.0.28 (data.lua)
7.697 Loading mod quality 2.0.28 (data.lua)
8.091 Loading mod space-age 2.0.28 (data.lua)
17.885 Loading mod base 2.0.28 (data-updates.lua)
17.939 Loading mod quality 2.0.28 (data-updates.lua)
17.990 Loading mod space-age 2.0.28 (data-updates.lua)
18.227 Checksum for core: 283742623
18.227 Checksum of base: 1505520187
18.227 Checksum of elevated-rails: 3624276517
18.227 Checksum of quality: 1945933776
18.227 Checksum of space-age: 507955763
19.638 Prototype list checksum: 3777526167
19.699 Loading sounds...
64.061 Info PlayerData.cpp:68: Local player-data.json unavailable
64.061 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1734953593
64.255 Post-data load graphics options: [Light occlusion: YES]
64.707 Initial atlas bitmap size is 16384
64.724 Created an atlas bitmap (size 16384x16380) [none]
64.745 Created an atlas bitmap (size 16384x16384) [none]
64.772 Created an atlas bitmap (size 16384x16380) [none]
64.773 Created an atlas bitmap (size 16384x14456) [none]
64.774 Created an atlas bitmap (size 16384x8392) [decal]
64.780 Created an atlas bitmap (size 16384x16384) [low-object]
64.780 Created an atlas bitmap (size 4096x1088) [low-object]
64.781 Created an atlas bitmap (size 16384x13440) [corpse-decay]
64.781 Created an atlas bitmap (size 16384x5596) [none]
64.782 Created an atlas bitmap (size 1676x79) [not-compressed]
64.783 Created an atlas bitmap (size 16384x4208) [mipmap, linear-minification, linear-magnification, linear-mip-level]
64.789 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level]
64.790 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level]
64.790 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
64.790 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification]
64.791 Created an atlas bitmap (size 8192x2576) [mipmap]
64.791 Created an atlas bitmap (size 2048x1520) [mipmap]
64.791 Created an atlas bitmap (size 4096x3152) [mipmap]
64.791 Created an atlas bitmap (size 4096x3152) [mipmap]
64.792 Created an atlas bitmap (size 4096x3152) [mipmap]
64.792 Created an atlas bitmap (size 8192x3808) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
64.793 Created an atlas bitmap (size 16384x6120) [alpha-mask]
64.818 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask]
64.823 Created an atlas bitmap (size 16384x16364) [shadow, linear-magnification, alpha-mask]
64.823 Created an atlas bitmap (size 16384x7648) [shadow, linear-magnification, alpha-mask]
64.824 Created an atlas bitmap (size 8192x3952) [shadow, mipmap, linear-magnification, alpha-mask]
64.824 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
64.831 Loading 3D bitmaps.
65.209 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
65.228 Parallel sprite loader initialized (threads: 15, bitmaps: 8226)
149.904 Sprites loaded
149.916 Generated mipmaps (4) for atlas [5] of size 16384x16384
149.927 Generated mipmaps (4) for atlas [6] of size 4096x1088
149.938 Generated mipmaps (3) for atlas [10] of size 16384x4208
149.949 Generated mipmaps (3) for atlas [11] of size 16384x16352
149.960 Generated mipmaps (3) for atlas [12] of size 16384x4944
149.971 Generated mipmaps (3) for atlas [13] of size 8192x3872
149.982 Generated mipmaps (3) for atlas [14] of size 4096x3104
150.023 Generated mipmaps (3) for atlas [15] of size 8192x2576
150.034 Generated mipmaps (3) for atlas [16] of size 2048x1520
150.045 Generated mipmaps (3) for atlas [17] of size 4096x3152
150.073 Generated mipmaps (3) for atlas [18] of size 4096x3152
150.084 Generated mipmaps (3) for atlas [19] of size 4096x3152
150.095 Generated mipmaps (5) for atlas [20] of size 8192x3808
150.107 Generated mipmaps (3) for atlas [25] of size 8192x3952
150.143 Custom mipmaps uploaded (3189)
150.214 Video memory usage: 3573.98 MB (Atlases: 3443.68 MB, Textures: 130.30 MB)
151.355 Factorio initialised
151.376 Steam Storage Quota: 23629/23841
186.461 Loading map E:\Appdata\Roaming\Factorio\saves\SPACE AGE REAL.zip: 35048102 bytes.
186.589 Loading level.dat: 99851421 bytes.
186.595 Info Scenario.cpp:178: Map version 2.0.28-1
188.578 Loading blueprint storage: Local timestamp 1734950639, Cloud timestamp 1734950640
188.605 Loading script.dat: 1222 bytes.
188.611 Checksum for script __level__/control.lua: 2824674896
320.393 Info AppManager.cpp:313: Saving to _autosave2 (blocking).
321.048 Info AppManagerStates.cpp
501.209 Info AppManager.cpp:313: Saving to _autosave3 (blocking).
501.847 Info AppManagerStates.cpp
681.844 Info AppManager.cpp:313: Saving to _autosave1 (blocking).
682.477 Info AppManagerStates.cpp
862.477 Info AppManager.cpp:313: Saving to _autosave2 (blocking).
863.132 Info AppManagerStates.cpp
1043.177 Info AppManager.cpp:313: Saving to _autosave3 (blocking).
1043.831 Info AppManagerStates.cpp
1133.730 Error CrashHandler.cpp:503: Exception Code: c0000005, Address: 0x00007ff66f7be1d4
ModuleBase: 0x00007ff66f1a0000, ImageSize: 02891000, RelativeAddress: 0061e1d4
1133.730 Error CrashHandler.cpp:509: Access Violation: Read at address 000009F564CAE9B4
1133.730 Error CrashHandler.cpp:523: Exception Context:
rax=0000000000000008, rbx=000001f569643660, rcx=00000000fffffff9,
rdx=000001f57a3212c0, rsi=00000000ffffff93, rdi=000009f564cae960,
rip=00007ff66f7be1d4, rsp=0000004470cff970, rbp=000001f542c887f0,
r8=0000000000000001, r9=00000000000000ff, r10=000001f5824db480,
r11=0000004470cff960, r12=000001f57a3212c0, r13=000001f57e99f8e0,
r14=0000000000000088, r15=0000000000000008
1133.730 Crashed in E:\Steampowered\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff66f1a0000 - 0x00007ff671a31000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Util\Logger.cpp(337): Logger::writeStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Util\Logger.cpp(379): Logger::logStacktrace
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Util\CrashHandler.cpp(183): CrashHandler::writeStackTrace
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Util\CrashHandler.cpp(552): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF96B503DD7)
00007FF96B503DD7 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF96DAF5818)
00007FF96DAF5818 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF96DADCE46)
00007FF96DADCE46 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF96DAF28BF)
00007FF96DAF28BF (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF96DAA2554)
00007FF96DAA2554 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF96DAF13CE)
00007FF96DAF13CE (ntdll): (filename not available): KiUserExceptionDispatcher
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Graphics\EntityRenderer.cpp(258): EntityRenderer::prepareEdgeVisualisationsForRow
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Graphics\EntityRenderer.cpp(479): EntityRenderer::prepareRow
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Graphics\EntityRenderer.cpp(299): EntityRenderer::threadJob
C:\Users\build\AppData\Local\Temp\factorio-build-iHERbO\src\Util\WorkerThread.cpp(71): WorkerThread::loop
C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke<std::tuple<void (__cdecl LogitechLEDController::*)(void),LogitechLEDController *>,0,1>
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start<unsigned int (__cdecl*)(void *),1>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF96C2F7374)
00007FF96C2F7374 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF96DA9CC91)
00007FF96DA9CC91 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
1138.745 Error CrashHandler.cpp:190: Map tick at moment of crash: 38561393
1138.868 Info CrashHandler.cpp:318: Executable CRC: 2137041080
1138.868 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
1145.888 Uploading log file
1145.910 Error CrashHandler.cpp:270: Heap validation: success.
1145.913 Creating crash dump.
1146.390 CrashDump success