Wagon to wagon items transfer

Circuit-free solutions of basic factory-design to achieve optimal item-throughput.
Involving: Belts (balancers, crossings), Inserters, Chests, Furnaces, Assembling Devices ...
Optimized production chains. Compact design.
Please provide blueprints!
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Circuit-free solutions of basic factory-design to achieve optimal item-throughput
apriori
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Wagon to wagon items transfer

Post by apriori »

Found it useful to use wagons as a storage on Gleba because of:
• number of sides to deal with a wagon using inserters (spoilage and the need to deal with it);
• ability to set item filters for slots;
• ability to "extend" a wagon storage in a sneaky way:
2024-12-23_11-30-54.png
2024-12-23_11-30-54.png (1.25 MiB) Viewed 418 times
So now designing a setup for generating legendary Spoilage: yumako → mash → *wait until spoils* → spoilage → nutrient → *wait until spoils*...
The intermediate result is:
2024-12-23_12-14-19.png
2024-12-23_12-14-19.png (747.67 KiB) Viewed 403 times
Any code or mods posted by me are WTFPL, unless otherwise copyrights are specified.
apriori
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Posts: 282
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Re: Wagon to wagon items transfer

Post by apriori »

Nah... nutrient production is a waste here...

This one is three times more efficient:
2024-12-23_14-10-01.png
2024-12-23_14-10-01.png (591.95 KiB) Viewed 392 times


And it can be two more times space efficient if I replace Yumako with Jellynut.
Any code or mods posted by me are WTFPL, unless otherwise copyrights are specified.
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