Desync Debug Data

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Ranakastrasz
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Desync Debug Data

Post by Ranakastrasz »

Suggest that on Desync, the error message tell you the information that is relevent.
Display the conflicted unit, it's id, location, and whatever trait is inconsistant.

Such as, with the current Exosuit equipment, it would tell you that player A's gamestate has player A's player unit at one location, while Player B's gamestate has it at another location. Same with health, or w.e.

This would make it easier to determine what caused a Desync. Health desyncs indicate damage or regeneration inconsistancies. Location suggests speed or collision inconstantces, And so on.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
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