[2.0.20] Tips and tricks miniscenario crash (Circuit network)

Things that has been reported already before.
Dictator
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[2.0.20] Tips and tricks miniscenario crash (Circuit network)

Post by Dictator »

I used /cheat all and /unlock-tips commands to have sandbox-like game.
I looked at tips and tricks as they looked as interesting way to show things in game.

Some tricks and tips end up in this error
Scenario error
Scenario error
obraz.png (135.84 KiB) Viewed 196 times
I use UI scaling of 100% on my 1280x1024 monitor, which means that some non-critical UI is cut off.
In some of those examples tutorial mouse goes outside of tutorial window.
Non-crashing example with mouse going out of tutorial window
Non-crashing example with mouse going out of tutorial window
obraz.png (128.16 KiB) Viewed 196 times
I think that's why some scenarios crash: UI scaling at 100% is too much, and should be 80% - 95%.
Recommended 75% results in too small text to read.
UI scaling 75% - scenario doesn't crash
UI scaling 75% - scenario doesn't crash
obraz.png (179.15 KiB) Viewed 196 times
I'm on Windows 10
Game version: 2.0.20
Attachments
EDITOR.zip
Sandbox save for testing
(989.58 KiB) Downloaded 8 times
factorio-current.log
Logs
(10.09 KiB) Downloaded 10 times
rocketshipbbq
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Re: [2.0.20] Tips and tricks miniscenario crash (Circuit network)

Post by rocketshipbbq »

I can reproduce this on Steam Deck (also on version 2.0.20) with interface scaling at 100% (the default I think):
download.png
download.png (640.25 KiB) Viewed 132 times
Clip:
clip_1,732,246,657,907.mp4
(6.63 MiB) Downloaded 5 times
At interface scaling 75%, the simulation functions correctly. At interface scaling 125%, the simulation doesn't crash, but doesn't function correctly (the iron plate circuit condition is never set) by the simulated mouse.

(Log is attached in case)
Attachments
factorio-current.log
(7.52 KiB) Downloaded 8 times
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boskid
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Re: [2.0.20] Tips and tricks miniscenario crash (Circuit network)

Post by boskid »

This sounds like a duplicate of 117874 that i was told was fixed in 2.0.23.
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