flamethrower streams should cast glow

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ownlyme
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flamethrower streams should cast glow

Post by ownlyme »

i think flamethrower streams should cast glow instead of a shadow. might be an easy change

also: the shadow on the vanilla flamethrower turret is way too high
and it would be nice to be able to set a shadow offset on modded flamethrower turrets
Last edited by ownlyme on Thu Dec 12, 2024 12:54 pm, edited 1 time in total.
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posila
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Re: flamethrower streams casting shadows?

Post by posila »

Not quite the same type of flamethrower, but I think it is close enough for reference
https://youtu.be/ep_mf6ZE9U0?si=dT0DLhwgFHTX0k7i&t=85

(in the video, it does both)
12-12-2024, 13-33-01.png
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ownlyme
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Re: flamethrower streams casting shadows?

Post by ownlyme »

oh i see, its the smoke casting the shadow and the flame being dimmer than the sun
(maybe it should cast glow at night though)
Last edited by ownlyme on Thu Dec 12, 2024 12:53 pm, edited 1 time in total.
creator of 55 mods
My api requests/suggestions: ui relative for overlay||Grenade arc||Player Modifiers||textbox::selection||Singleplayer RCON||disable car's ground sounds
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ownlyme
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Re: flamethrower streams casting shadows?

Post by ownlyme »

this is the buggy shadow offset i was talking about:
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creator of 55 mods
My api requests/suggestions: ui relative for overlay||Grenade arc||Player Modifiers||textbox::selection||Singleplayer RCON||disable car's ground sounds
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